bchiha / olcPixelGameEngine-codeLinks
A collection of my self made code using the olcPixelGameEngine
☆45Updated 11 months ago
Alternatives and similar repositories for olcPixelGameEngine-code
Users that are interested in olcPixelGameEngine-code are comparing it to the libraries listed below
Sorting:
- Contains code from most of Javidx9s ConsoleGameEngine videos that is ported to olcPixelGameEngine☆46Updated 2 months ago
- My attempt of making stb like single-header library solutions in C.☆31Updated 4 months ago
- Doom-style graphics engine in modern C++☆75Updated last year
- Raycasting experiments using sfml☆15Updated 3 years ago
- This is the Android Studio OLC Pixel Game Engine 2.0 Mobile for Android. Supports Android Studio on: Windows, Linux and MAC☆13Updated this week
- ☆42Updated 5 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆135Updated last year
- 3D Software Renderer☆27Updated 4 years ago
- ☆21Updated 4 years ago
- This is a template project using CMake to serve as a jumping off point for you to build your masterpiece olcPixelGameEngine application.☆27Updated 11 months ago
- olcPGEX extenstions that I find useful and I think might be useful to others☆17Updated last year
- Pseudo-3D raycasting engine in C++17☆19Updated last year
- Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping☆41Updated 3 years ago
- 2D quake-inspired game☆28Updated last year
- 2D isometric game engine designed for Action-RPGs and RTS style games. Uses SDL for hardware interfacing.☆26Updated 2 years ago
- A single file, easy to use, audio playback and synthesis framework☆107Updated last year
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- A version of the the olcPixelGameEngine by javidx9, that uses SDL as a back end to provide native cross-platform controller support.☆13Updated 6 years ago
- ☆42Updated last year
- Horror game using Raycasting.☆32Updated last year
- Adventure game in C++ using raylib☆21Updated last month
- Bunch of small arcade games made in C++ and SFML☆94Updated 4 years ago
- Various ways to render a tilemap in OpenGL. (C# and OpenTK)☆54Updated last year
- SFML Activity and Segue Mini Library☆72Updated last year
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- ENGINE..... vrooooommm☆35Updated last month
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆59Updated last year
- Isometric city building game☆18Updated 3 years ago
- Arkanoid/Breakout clone written in C++ and SFML☆36Updated 2 years ago
- Simple realtime app framework☆46Updated last year