AntonPalmqvist / physically-based-apiLinks
A database of physically based values for CG artists.
☆427Updated this week
Alternatives and similar repositories for physically-based-api
Users that are interested in physically-based-api are comparing it to the libraries listed below
Sorting:
- Specification and reference implementation for the OpenPBR Surface shading model☆624Updated last month
- USD shell extension for Windows.☆377Updated 4 years ago
- This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.☆388Updated last year
- Blackbird Hydra Delegate☆304Updated 4 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆308Updated last month
- demonstrates hex-tiling☆994Updated 3 years ago
- Colour Science Precis for the CGI Artist☆174Updated last year
- Book of USD source repository.☆188Updated 2 months ago
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- 🐵 Embark Addon for Blender☆431Updated 4 years ago
- Shared knowledge base to get people started integrating Blender in a production environment☆232Updated 2 years ago
- An easy to use program that generates custom IES files☆63Updated 5 years ago
- A collection of osl shaders☆381Updated 7 years ago
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆706Updated 2 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆577Updated 2 weeks ago
- There Be Kraken and Dragons☆307Updated 5 months ago
- ☆124Updated 4 years ago
- Eary's Version of AgX☆118Updated last month
- ☆1,124Updated this week
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆921Updated 7 months ago
- Simple Python communication system for DCC's and Game Engines☆129Updated last week
- USD Working Group assets☆258Updated 6 months ago
- Substance Designer Custom Nodes Library☆131Updated 5 years ago
- A branch of Blender featuring an OpenMfx modifier☆185Updated 2 years ago
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆239Updated 3 weeks ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆167Updated 2 years ago
- 🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available …☆444Updated 3 months ago
- Curated collection of good reading about VFX and CG☆505Updated 2 years ago
- Fast and easy baked GI Lightmaps for Blender and Cycles☆769Updated 7 months ago
- A cool-headed display transform☆405Updated 2 years ago