A database of physically based values for CG artists.
☆473Aug 3, 2026Updated last week
Alternatives and similar repositories for physically-based-api
Users that are interested in physically-based-api are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Complementary site for learning and integrating MaterialX☆45Jun 4, 2026Updated 2 months ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆325Jul 3, 2025Updated last year
- ☆42Jul 26, 2024Updated 2 years ago
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 6 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆615Aug 8, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Exposes NVIDIA's Warp framework to Houdini.☆56Oct 17, 2023Updated 2 years ago
- This site is focused on testing ffmpeg encoding standards for VFX review.☆29Mar 7, 2023Updated 3 years ago
- ShadingLanguageX specification and open-source compiler.☆47Updated this week
- Useful functionality for managing Microsoft Windows.☆16Jul 6, 2026Updated last month
- A software launcher with serialized configuration.☆12Feb 10, 2025Updated last year
- ☆22Jan 29, 2025Updated last year
- Houdini and 3ds Max style spinbox widgets for PySide2 and PySide6☆15Feb 23, 2026Updated 5 months ago
- Nanocolor, a lightweight color transformation library☆104Aug 4, 2026Updated last week
- Recipes for rez-cook☆29Jun 3, 2026Updated 2 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Maya Ascii (.ma) preview and visualization tool☆63Dec 3, 2023Updated 2 years ago
- Useful, everyday gizmos for Nuke (some ported from afx-nuke-plugins)☆21Mar 24, 2017Updated 9 years ago
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,235Updated this week
- ☆90Apr 10, 2024Updated 2 years ago
- Specification and reference implementation for the OpenPBR Surface shading model☆745Apr 22, 2026Updated 3 months ago
- Labelmaker is a wholesale replacement for Foundry Nuke's autolabel.py, offering much more information at a glance in the node graph. Try …☆15Jul 6, 2026Updated last month
- Material Library for Autodesk Maya☆10Nov 13, 2023Updated 2 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆28Jul 16, 2026Updated 3 weeks ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆329Aug 2, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Custom Maya deformer with UV and Bézier blend shape interpolation, GPU support, and a full production-grade editor UI☆17Jul 4, 2026Updated last month
- Tools for Managing CG Assets☆18Apr 2, 2023Updated 3 years ago
- ☆47Jun 15, 2022Updated 4 years ago
- ☆27Apr 10, 2024Updated 2 years ago
- White paper describing the Autodesk Standard Surface shader.☆348Feb 28, 2023Updated 3 years ago
- ☆15Nov 19, 2022Updated 3 years ago
- Curated collection of good reading about VFX and CG☆528Oct 24, 2022Updated 3 years ago
- Nukery is a Python library designed to emulate the core features of the Nuke python. It allows users to read and manipulate Nuke script f…☆23Nov 3, 2025Updated 9 months ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆117Sep 21, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Universal Scene Description standalone editor☆354Jul 19, 2026Updated 3 weeks ago
- ☆16Oct 21, 2023Updated 2 years ago
- Interior mapping MaterialX node graph☆23Jun 28, 2025Updated last year
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆104Feb 20, 2025Updated last year
- PyPI/python package ingester/converter for the rez package manager☆33Jun 29, 2026Updated last month
- List of open-source technologies that help in the process of building a pipeline for CG and VFX productions☆1,240Jul 19, 2026Updated 3 weeks ago
- A Visual scripting framework for Python☆22Mar 4, 2023Updated 3 years ago