PrismPipeline / QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
☆285Updated last week
Alternatives and similar repositories for QuiltiX:
Users that are interested in QuiltiX are comparing it to the libraries listed below
- A collection of USD fileformat plugins☆332Updated last week
- USD Working Group assets☆227Updated last month
- Book of USD source repository.☆179Updated last year
- A practical onboarding guide to OpenUSD for software developers and pipeline TDs.☆144Updated 4 months ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆99Updated 6 months ago
- Universal Scene Description standalone editor☆271Updated this week
- Blackbird Hydra Delegate☆304Updated 3 years ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆109Updated last year
- USD shell extension for Windows.☆375Updated 3 years ago
- This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.☆380Updated last year
- ☆98Updated last week
- Arnold components for USD☆268Updated last week
- Specification and reference implementation for the OpenPBR Surface shading model☆552Updated last month
- OpenUSD plugin for 3ds Max☆53Updated last week
- Simple Examples to demonstrate how to compile and build USD plugins☆153Updated 7 months ago
- Prism Pipeline☆351Updated 7 months ago
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆225Updated 4 months ago
- Share and collaborate on proposals for the advancement of USD☆115Updated last week
- 🎨 HPaint is a viewport drawing utility for Houdini, allowing you to digitally paint on any geometry.☆167Updated 4 months ago
- mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io☆291Updated this week
- USD Manager☆329Updated 8 months ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆71Updated this week
- An open-source interoperability standard for tools and content management systems used in media production.☆303Updated last week
- Shared knowledge base to get people started integrating Blender in a production environment☆227Updated 2 years ago
- RenderMan for Substance Painter☆88Updated 2 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆544Updated 7 months ago
- A branch of Blender featuring an OpenMfx modifier☆181Updated last year
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆49Updated 7 months ago
- shared OSL shaders for 3ds Max☆233Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆110Updated last year