Simple Python communication system for DCC's and Game Engines
☆140Feb 17, 2026Updated last week
Alternatives and similar repositories for skyhook
Users that are interested in skyhook are comparing it to the libraries listed below
Sorting:
- An example of how to create a Python C++ extension for use in Maya☆42Apr 26, 2019Updated 6 years ago
- A Python Perforce package that doesn't bring in any other packages to work.☆22Jan 26, 2026Updated last month
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated last year
- A application environment and launcher☆31Updated this week
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- A Qt FileTreeView of Maya scripts.☆14Sep 29, 2021Updated 4 years ago
- Add support for multiple script locations☆18Oct 2, 2023Updated 2 years ago
- Package to generate Python stub files for Autodesk MotionBuilder's pyfbsdk module☆26Jan 7, 2026Updated last month
- A tool for organize shaders in Autodesk Maya.☆36Updated this week
- Python virtual environment manager for DCC software☆10Jul 31, 2019Updated 6 years ago
- Python Qt Window class for compatibility between VFX programs☆100Jul 18, 2025Updated 7 months ago
- tension map node for Maya in Python☆17Dec 5, 2023Updated 2 years ago
- Maya Python API 3.0☆132Jun 16, 2023Updated 2 years ago
- Automated Topology Tools☆24Mar 1, 2022Updated 4 years ago
- Python bindings for manipulating skin data in various DCCs☆32Jan 8, 2026Updated last month
- This repository contains some simple Python utility scripts for UE5, and the unreal stub file with directions on how to set it up for aut…☆113Nov 24, 2024Updated last year
- Pose-based rig caching plugin for Maya☆59Apr 29, 2019Updated 6 years ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆15Feb 27, 2021Updated 5 years ago
- ☆47Jun 15, 2022Updated 3 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- Python Qt components for building custom USD tools.☆74Dec 22, 2023Updated 2 years ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆115Sep 21, 2023Updated 2 years ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆152Aug 15, 2025Updated 6 months ago
- Maya hud plugin based on viewport 2.0☆36Sep 28, 2020Updated 5 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago
- Useful functionality to interact with Maya, including OOP nodes☆22May 3, 2025Updated 9 months ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆68Jan 6, 2025Updated last year
- Experiment - Import a MayaASCII file directly into a Blender scene☆52Feb 1, 2026Updated last month
- The core of nxt, a python layering and sequential execution tool for Animation and VFX☆84Feb 13, 2026Updated 2 weeks ago
- Custom widget for UE4☆23Apr 19, 2021Updated 4 years ago
- Utilize pytest with maya's inbuilt python interpreter to run tests☆13Sep 13, 2018Updated 7 years ago
- Megascans to Houdini integration☆17Apr 20, 2020Updated 5 years ago
- Green Coordinates fun in maya☆18Nov 20, 2017Updated 8 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Jun 5, 2024Updated last year
- A numpy based vector/transform library with a focus on 3d graphics☆22May 8, 2022Updated 3 years ago
- Data-Centric rigging sample data☆19Aug 11, 2021Updated 4 years ago