Quasi-Monte Carlo sampling library for rendering and graphics applications.
☆101Sep 11, 2026Updated last month
Alternatives and similar repositories for openqmc
Users that are interested in openqmc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆17Sep 4, 2025Updated last year
- [SIGGRAPH 2024] Temporally Stable Metropolis Light Transport Denoising using Recurrent Transformer Blocks☆20Jul 31, 2024Updated 2 years ago
- Demo project for the leb3D structure for path tracing☆26Aug 10, 2025Updated last year
- usdview plugin for inspecting shading networks☆34Sep 12, 2025Updated last year
- Adobe's reference implementation of the OpenPBR BSDF☆416Aug 24, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆10Nov 16, 2025Updated 10 months ago
- ShadingLanguageX specification and open-source compiler. A programming language for creating complex MaterialX shaders.☆50Oct 5, 2026Updated last week
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"☆39Feb 11, 2026Updated 8 months ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆36Jun 25, 2026Updated 3 months ago
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆29Jun 1, 2026Updated 4 months ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- Bidirectional Path Tracing, with caustics, with ReSTIR☆25Aug 6, 2026Updated 2 months ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆22May 20, 2025Updated last year
- Research oriented GPU offline renderer☆17Sep 8, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆96Updated this week
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆182Dec 8, 2025Updated 10 months ago
- IO Blender MTLX enables loading and displaying materials expressed in MaterialX documents in Blender.☆44Jan 30, 2026Updated 8 months ago
- An integration of the NVIDIA Omniverse RTX (OVRTX) renderer in Maya☆19Aug 28, 2026Updated last month
- Vector-Valued Monte Carlo Integration Using Ratio Control Variates☆46Sep 27, 2025Updated last year
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 4 years ago
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 3 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 4 years ago
- Implementation of the SIGGRAPH 2026 paper "RCGP: Resource Contracts for Graphics Programming"☆21Jul 21, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆35Sep 24, 2025Updated last year
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆51Jun 6, 2023Updated 3 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆32Sep 27, 2024Updated 2 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆625Sep 16, 2026Updated 3 weeks ago
- C++ and CMake Automated Testing Framework for Pixar's OpenUSD☆16Jan 1, 2025Updated last year
- Specification and reference implementation for the OpenPBR Surface shading model☆809Sep 29, 2026Updated last week
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆126Mar 30, 2023Updated 3 years ago
- An Animated openUSD Toy!☆24Mar 27, 2025Updated last year
- USD Notice Framework https://wdas.github.io/unf/☆70Jun 19, 2026Updated 3 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆24Sep 23, 2026Updated 2 weeks ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated last year
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆53Sep 3, 2026Updated last month
- Gaussian Integral Linear Operators for Precomputed Graphics☆21Dec 2, 2025Updated 10 months ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- A light-weight fork of the OpenSubdiv.☆18Jul 1, 2025Updated last year
- ☆219Apr 9, 2026Updated 6 months ago