imaxs / EasyJectionLinks
π EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.
β22Updated 2 years ago
Alternatives and similar repositories for EasyJection
Users that are interested in EasyJection are comparing it to the libraries listed below
Sorting:
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly andβ¦β45Updated last year
- View binding library for Unity. Built over UniMobβ30Updated last year
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)β27Updated last year
- Reactive node system for Unityβ44Updated last year
- Customizable Build Pipeline for Unity3Dβ27Updated last year
- Extension Methods to better build UI through code using Unity UIElementsβ23Updated 8 months ago
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).β22Updated last month
- Simple and robust Entity Component System for .NET and Unity.β16Updated 5 months ago
- Ease-of-Use Source Generator Alternative for Unityβ60Updated last year
- Extending Unity's UnityEditor.TypeCache support to player builds.β36Updated 6 months ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and coβ¦β38Updated last year
- reactive ui framework for Unity based on UI Elementsβ41Updated 4 months ago
- Flexalon: UI Layoutsβ18Updated 3 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performanceβ42Updated 2 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly apiβ26Updated 4 months ago
- Draw data chart in Unity Editor, useful for debugging.β32Updated last year
- C# Float and Transform compression library with fancy inspector code for Unity.β28Updated 5 years ago
- Unity APIs that may be useful but not mentioned in the documentation.β43Updated 7 months ago
- Meguminη³»εη±»εΊηε ¬ε ±εΊη‘εΊγβ19Updated last year
- β15Updated last year
- Unity ParticleSystem for built-in UIβ25Updated 2 years ago
- Keep a history of all the builds you do.β35Updated last year
- The ultimate Unity Text Mesh Pro helper package.β34Updated 3 weeks ago
- Non-allocating async/await threading facilities for Unityβ23Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.β44Updated 8 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUIβ28Updated last month
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editorβ72Updated last year
- β30Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling shoβ¦β17Updated 2 weeks ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.β22Updated 3 years ago