☆11Dec 6, 2017Updated 8 years ago
Alternatives and similar repositories for new_photon_mapping
Users that are interested in new_photon_mapping are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (已完结)这是DezemingFamily的《零基础实现一个最简单的光子映射器》的随书源码☆11Aug 11, 2022Updated 4 years ago
- A reference implementation of ”Rendering transparent objects with caustics using real-time ray tracing“ using Unreal Engine 4.25.1.☆21Dec 26, 2021Updated 4 years ago
- 本科毕业设计-流体模拟☆22Apr 17, 2024Updated 2 years ago
- 三维造型与渲染-清华大学计算机科学与技术系计算机图形学课程项目☆22Jun 18, 2020Updated 6 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- THU undergraduate course Computer Graphics homework repository.☆33Jul 6, 2020Updated 6 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- 新浪微博互动预测☆11Jan 24, 2017Updated 9 years ago
- [KDD 2025] AtomR: Atomic Operator-Empowered Large Language Models for Heterogeneous Knowledge Reasoning☆15May 27, 2025Updated last year
- 天池微博互动预测大赛 29.74% 方案。☆10Jan 15, 2020Updated 6 years ago
- ☆23Mar 18, 2024Updated 2 years ago
- OS project☆11Apr 10, 2018Updated 8 years ago
- 清华大学《计算机图形学基础》大作业 2019-20春☆11Aug 8, 2020Updated 6 years ago
- THU Computational Graphics course projects.☆38May 12, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Identity Management on Ethereum Blockchain☆10Mar 19, 2019Updated 7 years ago
- Compiler written for PL0 programming Language. Written in C, for COP3402 class from UCF.☆17Mar 31, 2016Updated 10 years ago
- Implementation of Stochastic Progressive Photon Mapping☆23Aug 13, 2019Updated 7 years ago
- Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.☆12Jan 7, 2019Updated 7 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Mar 6, 2021Updated 5 years ago
- personal CPU-based offline renderer focusing on experimentability and readability☆12Jun 25, 2021Updated 5 years ago
- 微博转发量预测大赛第四名☆11Dec 19, 2021Updated 4 years ago
- some machine learning algorithm☆14Jul 31, 2019Updated 7 years ago
- glsl progressive photon mapping render by Toshiya Hachisuka'2015 on Tokyo Demo Fest☆10Dec 7, 2025Updated 11 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Detect and remove or lower the volume of breathing in speech recordings.☆21May 14, 2025Updated last year
- A C++ global illumination renderer through unbiased Monte Carlo ray tracing☆14Aug 21, 2018Updated 8 years ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆12Dec 30, 2021Updated 4 years ago
- List and description of the courses I took @ Mila☆15Feb 24, 2019Updated 7 years ago
- GAMES103基于物理的计算机动画入门作业☆13Aug 12, 2022Updated 4 years ago
- small path tracer in glsl☆18Dec 20, 2020Updated 5 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆12Sep 8, 2022Updated 4 years ago
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- My solution to the assignments of CS231n from Stanford University☆24Mar 4, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Rendering Atmospheric Scattering with Volumetric Path Tracing☆10Dec 4, 2023Updated 2 years ago
- An OpenGL implementation of physical animations☆18Oct 22, 2020Updated 6 years ago
- Implementation of "Multi-sample Allocation through Russian roulette and Splitting" (SIGGRAPH Asia 2024)☆11Apr 9, 2025Updated last year
- CPU raytracer using Embree 3.0☆12May 4, 2022Updated 4 years ago
- Moment Bounds are Differentiable (SIGGRAPH 2025)☆14Sep 11, 2025Updated last year
- ☆12Nov 10, 2022Updated 3 years ago
- C++ implementation of Peter Shirley's "Ray Tracing: The Rest of Your Life"☆16May 12, 2020Updated 6 years ago