ChristopheMoreau / Maya-Framing-AssistantLinks
A Maya toolbox for composition and framing.
☆20Updated 3 years ago
Alternatives and similar repositories for Maya-Framing-Assistant
Users that are interested in Maya-Framing-Assistant are comparing it to the libraries listed below
Sorting:
- Simple collision detection node.☆21Updated last year
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated last year
- Automated Topology Tools☆23Updated 3 years ago
- Maya surface attract deformer☆16Updated 2 years ago
- Full mechanical rigging toolkit for Maya☆20Updated 3 months ago
- tension map node for Maya in Python☆17Updated last year
- Save animation to JSON and load it.☆15Updated last year
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 7 years ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆15Updated 4 years ago
- ☆19Updated 5 years ago
- Maya raycast node☆13Updated 3 years ago
- Compounds for Position Based Dynamics in Bifrost☆30Updated last year
- ZenTools for Maya☆26Updated 2 months ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆21Updated 4 years ago
- Maya toolkit used to save/load pose and animation clip.☆30Updated 6 years ago
- Data Centric Modular Rigging System☆43Updated last year
- Mesh shaped controls for Maya☆42Updated last year
- SRT RBF Node for Maya 2020☆32Updated 3 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆44Updated 3 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 8 months ago
- Maya curve attract deformer☆12Updated 2 years ago
- Floating Shelf Window script for Maya☆14Updated 10 months ago
- Blur Studio's Post-Sculpting interface and deformer☆13Updated 2 months ago
- Split up mocap, then apply poses with adjustment blending.☆22Updated last year
- A marking menu for DCC applications that support Python3 and qtpy.☆25Updated this week
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆17Updated 5 years ago
- Automatic package reloader for Maya.☆10Updated 4 years ago
- Maya camera lattice☆46Updated 4 years ago
- Stack Based Rigging Framework☆17Updated 6 months ago