zet23t / code-guideLinks
A guide that explains how different path finding algorithms work
☆29Updated last year
Alternatives and similar repositories for code-guide
Users that are interested in code-guide are comparing it to the libraries listed below
Sorting:
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆57Updated 4 months ago
- C3 bindings for the sokol headers (https://github.com/floooh/sokol)☆16Updated last week
- 3D game programming and rapid prototyping library.☆49Updated 8 months ago
- Signed Distance Field terrain painter prototype☆30Updated 10 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆36Updated 5 months ago
- A simple story-telling game engine☆169Updated 2 weeks ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Write Raylib programs in Wren☆21Updated last month
- Odin bindings for the raylib gamedev library☆40Updated 3 years ago
- A storage container that maps a handle (index + generation) to an item☆56Updated 3 months ago
- A 2d game engine written in ZIG☆22Updated 3 weeks ago
- Companion repo for zig-renderkit for making 2D games☆130Updated 2 years ago
- A simple easings library based on Robert Penner's functions☆26Updated last year
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆56Updated 6 months ago
- Doom (shareware) ported to the Sokol headers.☆62Updated 2 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆115Updated last year
- Simple game written from scratch in Zig☆59Updated last month
- An experimental compiler for a vector programming languge inspired by ISPC and shader programming☆44Updated 5 months ago
- How to program a simple vectorial 2D platformer☆21Updated 2 years ago
- an app framework for making small and delicious games! (very wip)☆17Updated 3 years ago
- Shoot-em-up game made for Global Game Jam 2020☆45Updated last month
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆49Updated last year
- Mach engine examples☆83Updated last year
- Repository for the blog post series "Rendering like it's 1996"☆135Updated 2 years ago
- Standalone node editor in raylib☆49Updated 7 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆75Updated 2 weeks ago
- ☆52Updated 3 years ago
- Jai bindings for Raylib☆23Updated 5 months ago
- 🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native developmen…☆60Updated 11 months ago
- Guidebook for Enjoying Creating Small Games☆68Updated last year