hexops-graveyard / mach-examplesLinks
Mach engine examples
☆83Updated last year
Alternatives and similar repositories for mach-examples
Users that are interested in mach-examples are comparing it to the libraries listed below
Sorting:
- ☆95Updated last year
- Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web☆170Updated 2 years ago
- OS-native file dialogs on Linux, macOS and Windows☆58Updated 11 months ago
- Zig Windowing Library☆103Updated 3 years ago
- LoLa is a small programming language meant to be embedded into games.☆212Updated 2 months ago
- Zig 3D game engine.☆87Updated 3 years ago
- A backbone for text editors. No rendering, no input, but everything else.☆52Updated last year
- A zig based Imgui Application framework☆118Updated 5 months ago
- windowed i/o☆35Updated 2 weeks ago
- ☆143Updated this week
- Ziggified Freetype 2 bindings with zero-fuss installation, cross compilation, and more.☆59Updated 5 months ago
- Quite OK Image format encoder/decoder written in Zig☆144Updated 4 months ago
- A zig wrapper for csfml☆61Updated 2 months ago
- A thin, idiomatic wrapper for GLFW. Written in Zig, for Zig!☆115Updated 3 months ago
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆39Updated 2 weeks ago
- A tiny pixel art editor☆189Updated last year
- Zig bindings for raylibs raygui.h☆48Updated last year
- List of zig game development related projects☆90Updated 2 years ago
- A zig binary serialization format.☆149Updated 4 months ago
- simple triangle displayed using vulkan, xcb, and zig☆125Updated 10 months ago
- ☆70Updated last week
- ☆70Updated last year
- Highly experimental, blazingly fast, lean & mean descendant of WebGPU written in Zig☆99Updated last year
- Toying with vulkan and zig☆52Updated last week
- OpenGL binding generator based on the opengl registry☆114Updated last week
- a dependency management solution for zig projects!☆18Updated 2 years ago
- A community effort to create a small multiplayer 3D shooter game in pure zig☆52Updated 3 years ago
- Entity Component System from first-principles designed for Zig☆35Updated last year
- Simple, fast, easy to get started mid-level game engine written in Zig☆30Updated 3 years ago
- SDL2 hello world in zig☆150Updated last year