floooh / sokol-c3Links
C3 bindings for the sokol headers (https://github.com/floooh/sokol)
☆14Updated last week
Alternatives and similar repositories for sokol-c3
Users that are interested in sokol-c3 are comparing it to the libraries listed below
Sorting:
- 💎 3D game framework in C, v2.☆58Updated 3 months ago
- Skeleton and Pose based 3D Animation System for RayLib☆24Updated 2 months ago
- Lua game development framework based on Raylib.☆26Updated this week
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- 3D game programming and rapid prototyping library.☆48Updated 6 months ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Single-Header CPU graphics library☆57Updated 2 months ago
- A 2D animation library for Odin☆31Updated 10 months ago
- ☆36Updated 7 months ago
- An immediate mode font rendering system in C.☆28Updated this week
- DarknessFX Zig templates, projects, programs, libs and tools.☆39Updated 4 months ago
- Mirror of https://dev.v4.games/v4games/eco2d☆29Updated last year
- Example code for https://github.com/floooh/sokol-nim☆14Updated 6 years ago
- Car physiscs made with raylib☆21Updated 4 years ago
- ☆36Updated 8 months ago
- ☆40Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆37Updated 2 weeks ago
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆53Updated 4 months ago
- Minimal zig project to get bgfx running with sdl2☆18Updated 4 years ago
- Raylib implementation of the C spine runtimes.☆46Updated 3 years ago
- A simple easings library based on Robert Penner's functions☆24Updated last year
- Fast Minimal Sparse set for Odin Language☆17Updated last year
- A collection of software rendering routines☆21Updated 5 years ago
- Mostly self-contained game/engine☆46Updated 7 months ago
- A friendly, extendable game framework for the Beef programming language.☆29Updated 11 months ago
- Simple game written from scratch in Zig☆54Updated 10 months ago
- Autogenerated Beef bindings for raylib☆16Updated 2 months ago
- ☆29Updated 9 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆32Updated 7 months ago
- A space shooter game made with the Odin programming language. Visit YouTube for tutorials https://www.youtube.com/@handmadegamesdev☆33Updated 2 years ago