GValiente / gba-niccc
Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene
☆24Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for gba-niccc
- experimental cooperative threading library for embedded ARM in pure C☆18Updated 3 years ago
- Test framework for libugba☆40Updated last year
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆24Updated last year
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 4 years ago
- ☆25Updated last year
- Simple, fast, fixed point 3d library.☆21Updated 2 months ago
- Compressors for Nintendo GBA/DS consoles by CUE☆28Updated 4 months ago
- Disassembly of the NES Game Crystalis☆10Updated 5 years ago
- Clone of N64 sdk's mild.exe☆24Updated 2 years ago
- A library to access various backup media in GBA cartridges☆27Updated 2 years ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆15Updated 6 years ago
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆15Updated 3 years ago
- ☆26Updated 5 months ago
- Yet another homebrew repo☆14Updated 7 years ago
- 📖 A Game Boy Advance (GBA) C library to access the flashcart's SD card.☆19Updated last month
- Simple Super Nintendo ROM image inspection utility☆27Updated 7 months ago
- Pokemon Pinball Ruby & Sapphire Disassembly Project☆13Updated 9 years ago
- Minimal rumble library for GBA☆13Updated 6 months ago
- Simple lighting example for the Playstation 1☆18Updated 5 years ago
- SNES graphics decompression tools☆23Updated 2 years ago
- N64Brew Game Jam Project☆10Updated 3 years ago
- An experimental microgame maker☆12Updated 4 years ago
- Links to relevant ARM documentation for Nintendo homebrew development☆11Updated last year
- ☆18Updated 3 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆24Updated 2 years ago
- Attack on Voxelburg - GameBoy Advance game for the gbajam22☆18Updated last year
- Disassembly of the Game Boy Advance BIOS☆39Updated 4 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆20Updated 5 years ago
- Basic OpenAL implementation for the Dreamcast☆11Updated 4 years ago