yottahmd / furex
A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.
☆137Updated 5 months ago
Alternatives and similar repositories for furex:
Users that are interested in furex are comparing it to the libraries listed below
- Dear ImGui renderer for Ebitengine☆128Updated last year
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 2 months ago
- A Godot-inspired action input handling system for Ebitengine☆79Updated last month
- Tween animation library for go with a simple interface.☆90Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆98Updated 6 months ago
- You know Ebitengine but not Kage?!☆77Updated 4 months ago
- Entity Component System framework for Ebitengine☆88Updated last year
- Just another ECS library for Go/Ebitengine☆297Updated 3 weeks ago
- Text rendering package for Ebitengine.☆56Updated 2 months ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆210Updated last month
- Networked Entity Component System; a networking layer for donburi☆25Updated last month
- A Steamworks SDK binding for Go☆107Updated 3 months ago
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆324Updated 4 months ago
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆171Updated 2 weeks ago
- A tiny, portable, immediate-mode UI library ported to Go and Ebitengine☆47Updated 3 months ago
- The only scene manager you will ever need for Ebitengine☆26Updated 3 months ago
- A simple and generic ECS implementation in Go☆103Updated 3 weeks ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- A gamedata package that provides convenient cross-platform storage for games☆26Updated 6 months ago
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆180Updated 3 months ago
- Simple camera for ebiten☆31Updated last year
- A tiny, slow-paced world and colony building game.☆38Updated 10 months ago
- Aseprite JSON loader for Go (Golang)☆59Updated 2 months ago
- My implementation of Entity Component System in Go/Golang☆31Updated last year
- A package that makes NVIDIA/AMD prefer the discrete GPU for your application (ie. for laptops that have an integrated GPU and a discrete …☆60Updated 4 years ago
- Useful tips and snippets for Ebiten.☆35Updated last year
- A newer version of the Go bindings for Raylib☆75Updated 4 years ago
- A simple shooting game using ebitengine and golang☆37Updated 2 years ago
- A Simple 2D Golang collision detection and resolution library for games☆471Updated 2 months ago
- A very fast & zero-allocation, grid-based, pathfinding library for Go.☆116Updated last year