ying-cy / GAMES_Project
学习GAMES101 和 GAMES202的学习笔记记录📒
☆10Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for GAMES_Project
- GAMES101、GAMES202作业全解☆184Updated last year
- 这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。☆42Updated 4 years ago
- GAMES202 homework☆36Updated 2 years ago
- GAMES 101.☆54Updated 3 years ago
- notes and related materials for GAMES103☆67Updated 2 years ago
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆39Updated 2 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆146Updated 2 years ago
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆248Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆88Updated 3 years ago
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆82Updated 7 months ago
- Course Homework for Games101☆74Updated last year
- ☆15Updated 4 months ago
- 3D图形学算法Code。包括软渲染、光线追踪 、PBR等等~☆216Updated 4 years ago
- Simple cloth simulation with OpenGL.☆61Updated last year
- GAMES103基于物理的计算机动画入门作业☆13Updated 2 years ago
- Research Oriented Physically Based Renderer☆56Updated last month
- SRenderer is a software rasterization renderer☆134Updated 2 years ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆68Updated 2 years ago
- ☆64Updated 2 years ago
- CPU软渲染 -- 光线追踪渲染器 -- 公开课☆23Updated 2 months ago
- 现代图形绘制流水线原理与实践,作业框架。☆331Updated last year
- My render engine playground.☆51Updated last year
- My cpu offline renderer for learning.☆126Updated last month
- Homeworks for GAMES103-基于物理的计算机动画和模拟-王华民☆27Updated 2 years ago
- A c++ implemtation of software rasterization application with pbr☆235Updated 2 years ago
- notes and assignments of CG (CMU 15-462/662)☆92Updated 3 years ago
- SoftRender☆51Updated 2 years ago
- A toy 2D renderder based on Vulkan☆89Updated last year
- games106 现代图形绘制流水线原理与实践,作业框架。☆18Updated last year
- OptiX ray tracing toy framework☆11Updated 8 months ago