ZeusYang / fun-with-graphicsLinks
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
☆34Updated 5 years ago
Alternatives and similar repositories for fun-with-graphics
Users that are interested in fun-with-graphics are comparing it to the libraries listed below
Sorting:
- An offline ray tracing-based renderer for fun☆64Updated 4 years ago
- GPU-Accelerated Ray-Tracing Renderer Using CUDA☆63Updated 5 years ago
- GPU加速-光线追踪-基于物理渲染器☆44Updated 2 years ago
- GAMES 101.☆57Updated 4 years ago
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆69Updated 3 years ago
- notes and related materials for GAMES103☆70Updated 3 years ago
- Position Based Fluids CUDA implementation☆135Updated 3 years ago
- 用C++和DirectX 11实现的GAMES202作业☆66Updated 3 years ago
- ☆11Updated 3 years ago
- Ubpa CMake☆24Updated 3 years ago
- Physically Based Rendering☆29Updated 5 years ago
- A simple implementation of SM, PCF, PCSS and VSSM☆20Updated 3 years ago
- Not so tiny path tracer☆25Updated 2 years ago
- ☆50Updated 5 years ago
- 本项目参考自教程《Ray Tracing in One Weekend》,使用CPU多线程加速,结合ImGUI显示渲染结果。☆91Updated 5 years ago
- Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.☆72Updated 5 years ago
- My cpu offline renderer for learning.☆146Updated 5 months ago
- games106 现代图形绘制流水线原理与实践,作业框架。☆19Updated 2 years ago
- ☆92Updated last year
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆72Updated 2 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆43Updated this week
- ☆102Updated 8 years ago
- Simple cloth simulation with OpenGL.☆64Updated 2 years ago
- A tiny soft-renderer built from scratch using C++ 11☆185Updated 3 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- physically based path tracer on gpu☆56Updated 4 years ago
- ☆14Updated 5 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Updated 5 years ago
- MiniEngine-learning☆62Updated 5 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆149Updated 2 years ago