kingiluob / Games101
Course Homework for Games101
☆73Updated last year
Alternatives and similar repositories for Games101:
Users that are interested in Games101 are comparing it to the libraries listed below
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆147Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆90Updated 3 years ago
- Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html☆64Updated 2 years ago
- GAMES 102☆275Updated 2 years ago
- notes and related materials for GAMES103☆69Updated 2 years ago
- 《GAMES-101 现代计算机图形学入门》课程PPT、个人笔记与作业☆82Updated 3 years ago
- GAMES 101.☆55Updated 3 years ago
- A c++ implemtation of software rasterization application with pbr☆242Updated 3 years ago
- GAMES202 homework☆36Updated 3 years ago
- notes and assignments of CG (CMU 15-462/662)☆92Updated 3 years ago
- GAMES101: 现代计算机图形学入门 作业☆549Updated last year
- 用C++和DirectX 11实现的GAMES202作业☆65Updated 3 years ago
- A tiny soft-renderer built from scratch using C++ 11☆183Updated 3 years ago
- 记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.☆209Updated 3 years ago
- 学习书籍: DirectX 12 3D 游戏开发实战☆35Updated 4 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆338Updated last year
- SRenderer is a software rasterization renderer☆140Updated 2 years ago
- ☆69Updated 3 years ago
- 这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。☆46Updated 4 years ago
- Ray Tracing 学习笔记☆64Updated 6 years ago
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆265Updated 2 years ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆72Updated 2 years ago
- Note from tiny renderer project☆79Updated 4 years ago
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆43Updated 2 years ago
- ☆67Updated 2 years ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆134Updated 3 years ago
- A soft-render for learning☆59Updated 4 years ago
- Utopia Game Engine 无境游戏引擎☆489Updated 2 years ago
- An offline ray tracing-based renderer for fun☆63Updated 3 years ago
- An Awesome Visual Path Tracer. 可视化路径追踪渲染器☆92Updated 2 years ago