TKCM / Bifrost-TKCMPackLinks
☆39Updated 2 weeks ago
Alternatives and similar repositories for Bifrost-TKCMPack
Users that are interested in Bifrost-TKCMPack are comparing it to the libraries listed below
Sorting:
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆51Updated last year
- Compounds for Position Based Dynamics in Bifrost☆28Updated last year
- Create collision detection using expression node.☆62Updated last year
- Maya C++ Plugins☆41Updated 3 months ago
- Data Centric Modular Rigging System☆43Updated 8 months ago
- ☆36Updated last year
- Mesh shaped controls for Maya☆41Updated last year
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated 3 weeks ago
- ☆19Updated 8 months ago
- ☆36Updated last year
- Collision Deformer for Maya☆58Updated 2 months ago
- A blendShape delta transfer tool that preserves local vertex rotations, ensuring more natural deformation propagation compared to traditi…☆28Updated 4 months ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 2 months ago
- Maya Ascii (.ma) preview and visualization tool☆59Updated last year
- A modular rigging framework for Autodesk Maya☆36Updated last year
- A skin weights component editor inspired from Softimage.☆87Updated 11 months ago
- Maya collision setup☆71Updated last year
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆16Updated 4 years ago
- Maya toolkit used to save/load pose and animation clip.☆29Updated 6 years ago
- ☆11Updated 4 years ago
- ZenTools for Maya☆23Updated last week
- It's like Shape Editor in Maya but works with skeletons (transforms).☆27Updated 9 months ago
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆33Updated 4 months ago
- Fast Maya skinCluster Save / Load☆34Updated 8 years ago
- Extend the maya channel box with searchability and colour☆18Updated 3 years ago
- ☆29Updated 7 months ago
- Maya component-based rigging☆43Updated 2 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆24Updated last week
- Basic Node Editor GUI for Autodesk Maya☆13Updated last year