DSaurus / Tensor4D
This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering.
☆209Updated last year
Alternatives and similar repositories for Tensor4D:
Users that are interested in Tensor4D are comparing it to the libraries listed below
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆248Updated last year
- Code for "Representing Volumetric Videos as Dynamic MLP Maps" CVPR 2023☆239Updated last year
- The Pytorch implementation of "DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes"☆181Updated 2 years ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆159Updated 11 months ago
- GART: Gaussian Articulated Template Models☆282Updated last year
- [CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild☆154Updated last year
- Official JAX Implementation of Monocular Dynamic View Synthesis: A Reality Check (NeurIPS 2022)☆193Updated 4 months ago
- [ECCV 2022] ARAH: Animatable Volume Rendering of Articulated Human SDFs☆188Updated last year
- This repository is the official implementation of DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse …☆202Updated 2 years ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- [ICCV2023] IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis☆185Updated last year
- ☆255Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆340Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆159Updated 2 years ago
- [CVPR 2022] Code for "NeRF-Editing: Geometry Editing of Neural Radiance Fields"☆190Updated last year
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆215Updated last year
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆381Updated 2 years ago
- Gaussian Shell Maps for Efficient 3D Human Generation (CVPR 2024)☆219Updated last year
- [3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color☆143Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆150Updated 2 years ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆222Updated 10 months ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆224Updated 2 years ago
- ☆97Updated 2 months ago
- This is the official repo for the implementation of NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Ima…☆158Updated last year
- A lightweight tool for camera pose visualization☆139Updated 7 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆253Updated 7 months ago
- ☆77Updated last year
- [CVPR 2023] UV Volumes for Real-time Rendering of Editable Free-view Human Performance☆144Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆213Updated last year
- Efficient distortion loss with O(n) realization.☆132Updated 2 years ago