fraunhoferhhi / neural-deferred-shadingLinks
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
☆263Updated last month
Alternatives and similar repositories for neural-deferred-shading
Users that are interested in neural-deferred-shading are comparing it to the libraries listed below
Sorting:
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆225Updated 2 years ago
- Volume rendering based surface reconstruction using Unsigned Distance Fields☆287Updated last year
- NeRF visualization library under construction☆285Updated 2 years ago
- Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"☆451Updated 2 years ago
- Code release of paper Improving neural implicit surfaces geometry with patch warping☆243Updated 3 years ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising"…☆397Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆343Updated last year
- ☆383Updated 3 years ago
- Inverse rendering by optimizing neural SDF and materials from photometric images☆304Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆290Updated 9 months ago
- Code for "MeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing", ECCV 2022 Oral☆389Updated 9 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆128Updated 2 years ago
- NeRF for Outdoor Scene Relighting [ECCV 2022]☆243Updated 2 years ago
- This is the official repo for the implementation of NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Ima…☆160Updated last year
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆385Updated 2 years ago
- AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields☆244Updated 2 years ago
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆102Updated 3 years ago
- Neural Factorization of Shape and Reflectance Under an Unknown Illumination☆446Updated 2 years ago
- Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction (NeurIPS 2022)☆306Updated 2 years ago
- [CVPR 2022] Code for "NeRF-Editing: Geometry Editing of Neural Radiance Fields"☆190Updated last year
- [ICCV'21] UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction☆421Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆408Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆231Updated 2 years ago
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆224Updated last year
- NeRD: Neural Reflectance Decomposition from Image Collections - ICCV 2021☆252Updated 2 years ago
- ☆130Updated 2 years ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆151Updated 2 years ago
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆180Updated last year