wangkepfe / OpenGL-Terrain-RealTimeRenderingLinks
OpenGL rendering engine for terrain simulation
☆13Updated 7 years ago
Alternatives and similar repositories for OpenGL-Terrain-RealTimeRendering
Users that are interested in OpenGL-Terrain-RealTimeRendering are comparing it to the libraries listed below
Sorting:
- 3D graphics engine using OpenGL☆66Updated 7 years ago
- OpenGL terrain rendering demo☆83Updated 5 years ago
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 10 years ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆77Updated 7 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- Next-gen general purpose game engine written in modern C++☆62Updated 5 months ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆47Updated 4 years ago
- A 3D Render engine built on top of OpenGL☆118Updated 2 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- Master's thesis implementing real-time global illumination method.☆161Updated 7 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- Framework for rapid OpenGL demos prototyping☆112Updated 3 months ago
- Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.☆53Updated last year
- ☆44Updated 5 years ago
- Real-time global illumination☆114Updated 10 years ago
- OpenGL Demo: Simulating Ocean Waves with FFT☆128Updated 4 years ago
- ☆46Updated 6 years ago
- ☆105Updated 8 years ago
- GLSL implementation of the Percentage-Closer Soft Shadows technique☆81Updated last year
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆67Updated 6 years ago
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.☆89Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- Hieroglyph 3 Rendering Engine☆54Updated 8 years ago
- Yet Another Renderer☆183Updated 6 years ago
- A utility class which adds a way to include external files in a shader file.☆67Updated last year
- OpenGL Renderer w/ FrameGraph☆115Updated 11 months ago
- Physically Based Software Renderer☆114Updated 5 years ago
- Clustered forward rendering demo with Vulkan☆56Updated 8 years ago
- A Radiosity Implementation with Hemicubes and OpenGL☆19Updated 8 years ago