DavidTree / HuskStandaloneSubmitterLinks
Standalone Render submitter for Houdini Husk 18.5+
β46Updated 3 years ago
Alternatives and similar repositories for HuskStandaloneSubmitter
Users that are interested in HuskStandaloneSubmitter are comparing it to the libraries listed below
Sorting:
- π Interactive texture stamping & projection tool for Houdini 20β44Updated last year
- Collection of RenderMan plugins for sampling Houdini geometry.β55Updated 3 weeks ago
- A Houdini script which collects a .hip and it's file references into a single portable directoryβ29Updated 7 years ago
- Scripts and code snippets to use in your Houdini projectsβ27Updated 3 years ago
- Python Panel utility to help write vex in Houdiniβ26Updated 3 years ago
- Batch texture conversion to various render-friendly mip-mapped formatsβ95Updated 3 years ago
- learning and glossary for nuke pipeline devβ75Updated 4 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nukeβ74Updated 3 years ago
- Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder (Python)β38Updated 2 months ago
- HDA to get notified when a process in done.β18Updated 2 years ago
- Houdini assets for creating procedural forestβ23Updated 11 months ago
- Python script editor for Nuke that can script on .py files and python knobs, with all the functionality from Nuke's default script editorβ¦β93Updated 8 months ago
- Production tools for SideFX Houdiniβ20Updated 3 years ago
- Smart node connection system for Nuke.β47Updated 5 months ago
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Dataβ48Updated last year
- This repository is designated to be a place where I put some of the VEX snippets I've been using based on time.β26Updated 10 months ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Megaβ¦β76Updated last year
- Free Houdini toolkit that transforms Copernicus into a motion design powerhouse. Production-ready tools for animation, simulation, and reβ¦β57Updated last month
- Usd Asset Resolver Reference Implementationsβ132Updated 3 weeks ago
- π One-click automated HDA for baking displacement maps with Houdini 19.5β33Updated 2 years ago
- 3D AI & Machine Learning Tips by Oriol Manzanoβ26Updated last year
- Suite of Deep compositing tools for Foundry's Nuke.β113Updated last year
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and conβ¦β105Updated last year
- Maya to Houdini Geometry Exporterβ25Updated 8 years ago
- Nuke toolset to work on vectors and transform matrices.For 2D and 3D vectorsβ51Updated 7 months ago
- β69Updated 2 months ago
- An qt asset browser for applications like houdini/nuke/maya/blenderβ35Updated 2 years ago
- Public Nuke Gizmos from Tony Lyonsβ55Updated 11 months ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.β65Updated last year
- Houdini package for fast and flexible hdri based lighting.β53Updated 10 months ago