valengo / bodyDetection
Body detection with ARKit 3 and Reality Kit
☆11Updated 5 years ago
Alternatives and similar repositories for bodyDetection:
Users that are interested in bodyDetection are comparing it to the libraries listed below
- Used to store bodytracked joint's position in a JSON file☆11Updated last year
- A way to see the ARKit 3 ARBodyAnchor joints while detecting a body☆17Updated 5 years ago
- A class to create a routing graph for positions in 3D coordinate space☆11Updated 5 years ago
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.☆11Updated 5 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Updated 4 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆19Updated 5 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 5 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- poseKit is a Library that uses ARKit and RealityKit to track a body position and return the position in a json. It has more than 4 millio…☆39Updated 4 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 3 years ago
- Convert between images, pixel buffers and textures.☆14Updated last month
- Simple and Elegant Range(A,B) to Range(P,Q) mapper in less then five lines of code.☆11Updated 3 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Updated 2 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Updated 5 years ago
- Sample Swift iOS ARKit project which shows how to implement an Undo feature for ARKit/SceneKit apps.☆18Updated 6 years ago
- An indoor location tracking system☆12Updated 7 years ago
- Generative art playground app written in SwiftUI☆32Updated 4 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 3 years ago
- AR app that tracks the location of a car☆17Updated 7 years ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Updated 3 years ago
- iOS GLSL fragment shader playground☆23Updated 5 years ago
- A Simple View in Swift to add Free hand smooth line drawing to your iOS Application.☆14Updated 3 years ago
- Augmented Reality Helicopter Game☆20Updated last month
- ☆12Updated 2 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- Basic Concepts and Projects using ARKit on iOS.☆24Updated 7 years ago
- SwiftUI View to zoom down to pixel level detail.☆13Updated 2 months ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago