ux3d / Metaverse
glTF assets for easier usage of Gestaltor in the metaverse
☆13Updated 2 years ago
Alternatives and similar repositories for Metaverse
Users that are interested in Metaverse are comparing it to the libraries listed below
Sorting:
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Temporal Antialiasing on top of Three.js☆24Updated 8 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆18Updated 11 months ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆49Updated 6 months ago
- Houdini's glTF integration☆47Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆72Updated 5 months ago
- 🧊 A graphical program for exploring marching cubes + compute shaders in real-time.☆42Updated 5 years ago
- To store the source code for the glTF-Compressor project☆64Updated 3 months ago
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆52Updated 2 years ago
- Tool for generating various glTF assets for importer validation☆166Updated last year
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- To glTF 2.0 converter☆95Updated 2 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆74Updated last week
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 7 months ago
- Guidelines for artists and developers using Khronos Group 3D formats.☆131Updated last year
- WebAssembly BC6H Decoder☆19Updated 4 years ago
- Automatic UV Unwrapping Library for Dust3D☆86Updated 4 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆51Updated 7 years ago
- glTF Tutorials☆71Updated 8 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆32Updated 5 years ago
- command-line tools for processing meshes☆29Updated 7 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Project Heatstroke☆37Updated 7 years ago
- 📄 Triangle packer for light map☆76Updated 7 years ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- glTF Experience Format (glXF)☆87Updated 3 months ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆78Updated 10 months ago
- Convert PBR images to a glTF material☆24Updated 2 years ago
- Incompressible Smoothed Particle Hydrodynamics and Applications☆27Updated 10 years ago