unclearness / devenirLinks
An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration
☆21Updated 2 years ago
Alternatives and similar repositories for devenir
Users that are interested in devenir are comparing it to the libraries listed below
Sorting:
- UGU: Unclearness Geometry Utility☆40Updated 3 months ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆34Updated 4 years ago
- Smoothing assignment for Geometry Processing course☆44Updated 2 years ago
- Compute harmonic weights over a triangle mesh using the Laplacian matrix and cotangent weights☆29Updated 2 years ago
- Parallel and Scalable Heat Methods for Geodesic Distance Computation☆31Updated 6 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆39Updated 2 years ago
- Parameterization assignment for Geometry Processing course☆161Updated 2 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- An implementation of Laplacian mesh editing for Math 290.☆122Updated 9 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation☆33Updated 5 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated last year
- Registration assignment for Geometry Processing course☆92Updated 2 years ago
- Deformation assignment for Geometry Processing course☆170Updated 2 years ago
- Introductory assignment for Geometry Processing course☆125Updated 2 years ago
- Static/Dynamic Filter for Mesh Geometry☆61Updated 5 years ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆38Updated 4 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 5 years ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Updated 5 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 4 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 2 weeks ago
- Least squares conformal mapping implemented in C++☆115Updated 5 years ago
- Port of Marco Attene's meshfix to compile and run on Mac OS X☆29Updated 8 years ago
- Not Finished!☆32Updated 11 years ago
- ☆35Updated 6 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago