txyugood / PaddlePoseC3D
☆20Updated 2 years ago
Alternatives and similar repositories for PaddlePoseC3D:
Users that are interested in PaddlePoseC3D are comparing it to the libraries listed below
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potent…☆34Updated last year
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognition☆21Updated last year
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆39Updated 3 weeks ago
- ☆48Updated last year
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆58Updated 2 years ago
- ☆12Updated last year
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆12Updated 4 months ago
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆89Updated 8 months ago
- Sourcecode for the TNNLS 2022 paper: Fusing Higher-Order Features in Graph Neural Networks for Skeleton-Based Action Recognition☆32Updated 2 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆112Updated last year
- [ECCV 2024] Official repository of SkateFormer☆79Updated 5 months ago
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆55Updated last year
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆125Updated 2 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆57Updated 3 years ago
- IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based ActionRecognition☆14Updated 3 years ago
- 改进的st-GCN代码☆24Updated 4 years ago
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆44Updated 10 months ago
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆33Updated 2 years ago
- [ICCV2023] Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction☆30Updated last year
- ☆61Updated 4 years ago
- Official pytorch implementation for PSUMNet for efficient skeleton action recognition☆25Updated 2 years ago
- PoseRAC: Pose Saliency Transformer for Repetitive Action Counting☆15Updated last year
- This is the official implementation of the paper "MotionMixer: MLP-based 3D Human Body Pose Forecasting" (IJCAI 2022, oral-presentation).☆51Updated 2 years ago
- ☆40Updated last year
- This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."☆94Updated last year
- A code support using OpenCV, Yolo, SimCC, SMPLX, Open3D, FBX-SDK, Blender and Maya.☆33Updated 5 months ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆37Updated 2 years ago
- ☆23Updated 3 years ago
- (CVPR2023)3D Human Pose Estimation with Spatio-Temporal Criss-cross Attention☆101Updated 5 months ago
- implement "2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning"☆20Updated 2 years ago