skelemoa / psumnetLinks
Official pytorch implementation for PSUMNet for efficient skeleton action recognition
☆27Updated 2 years ago
Alternatives and similar repositories for psumnet
Users that are interested in psumnet are comparing it to the libraries listed below
Sorting:
- 改进的st-GCN代码☆24Updated 4 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆57Updated 3 years ago
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆23Updated 3 years ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆198Updated 5 years ago
- The implementation for "Decoupling GCN with DropGraph Module for Skeleton-Based Action Recognition" (ECCV2020).☆101Updated 4 years ago
- ☆63Updated 4 years ago
- ☆44Updated last year
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆44Updated 2 years ago
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potent…☆36Updated 2 years ago
- The implementation for "Skeleton-Based Action Recognition with Shift Graph Convolutional Network" (CVPR2020 oral).☆276Updated last year
- ☆20Updated 3 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆126Updated 2 years ago
- Official codebase for "Online Skeleton-based Action Recognition with Continual Spatio-Temporal Graph Convolutional Networks"☆28Updated 2 years ago
- implement "2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning"☆21Updated 2 years ago
- ST-GCN-5-25☆33Updated 6 years ago
- The official implementation of ECCV22 paper "Learning Spatial-Preserved Skeleton Representations for Few-Shot Action Recognition"☆40Updated 2 years ago
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆55Updated 2 months ago
- Spatial Temporal Transformer Network for Skeleton-Based Activity Recognition☆318Updated 2 years ago
- Online 3D skeleton-based action recognition with a single RGB camera☆93Updated 4 years ago
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆51Updated 3 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆115Updated last year
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆313Updated 3 years ago
- Source code and dataset of CVPR2020 paper: "Context-aware and Scale-insensitive Temporal Repetition Counting"☆54Updated 4 years ago
- This repository provides implementation of a baseline method and our proposed methods for efficient Skeleton-based Human Action Recogniti…☆35Updated 9 months ago
- This is the official implementation for ECCV20 paper: Key Frame Proposal Network for Efficient Pose Estimation in Videos☆60Updated 5 years ago
- View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition☆130Updated 2 years ago
- IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based ActionRecognition☆12Updated 3 years ago
- Repository for the 'Quo Vadis, Skeleton Action Recognition ?' paper☆38Updated 2 years ago
- ☆50Updated 2 years ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆37Updated 3 years ago