ZhouYuxuanYX / Hyperformer
This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."
☆91Updated last year
Alternatives and similar repositories for Hyperformer:
Users that are interested in Hyperformer are comparing it to the libraries listed below
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆56Updated 2 years ago
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆53Updated last year
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆79Updated 6 months ago
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆54Updated last year
- ☆48Updated last year
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆122Updated 2 years ago
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆139Updated last year
- Skeleton-Based Action Recognition with Local Dynamic Spatial-Temporal Aggregation (Expert Systems with Applications 2023) (Previous name:…☆38Updated last year
- ☆28Updated 2 months ago
- ☆59Updated 4 years ago
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆35Updated 3 months ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆38Updated 2 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆106Updated last year
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆12Updated 2 months ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Updated 2 years ago
- ☆20Updated 2 years ago
- ☆44Updated 2 years ago
- [ECCV 2024] Official repository of SkateFormer☆69Updated 3 months ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆36Updated 4 months ago
- ☆19Updated 3 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆65Updated 2 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆70Updated 3 years ago
- UVA-Human-Skeleton-Preprocessing☆9Updated last year
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆36Updated 8 months ago
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potent…☆32Updated last year
- ☆37Updated last year
- This is the official implementation of Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning (ECCV 2022).☆23Updated last year
- ☆32Updated 2 years ago
- ☆23Updated 2 years ago
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆45Updated last year