skelemoa / ntu-xLinks
NTU-X, which is an extended version of popular NTU dataset
☆83Updated 2 years ago
Alternatives and similar repositories for ntu-x
Users that are interested in ntu-x are comparing it to the libraries listed below
Sorting:
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆51Updated 2 years ago
- Repository for the 'Quo Vadis, Skeleton Action Recognition ?' paper☆38Updated 2 years ago
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆42Updated 2 years ago
- Sourcecode for the TNNLS 2022 paper: Fusing Higher-Order Features in Graph Neural Networks for Skeleton-Based Action Recognition☆32Updated 2 years ago
- [BMVC2021] "TransFusion: Cross-view Fusion with Transformer for 3D Human Pose Estimation"☆42Updated 3 years ago
- Online 3D skeleton-based action recognition with a single RGB camera☆94Updated 4 years ago
- Code for skeleton image representations based on spatial structure of the skeleton joints (AVSS 2019 and SIBGRAPI 2019).☆45Updated 5 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆71Updated 4 years ago
- ☆44Updated 2 years ago
- Code for "HDNet: Human Depth Estimation for Multi-Person Camera-Space Localization"☆30Updated 4 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆68Updated 4 years ago
- This code repository presents the pytorch implementation of the paper “Structure-Aware Human-ActionGeneration”(ECCV 2020).☆42Updated 4 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆66Updated 3 years ago
- The project is an official implementation of our CVPR2020 paper "Attention Mechanism Exploits Temporal Contexts: Real-time 3D Human Pose …☆153Updated 4 years ago
- Official PyTorch code for the ICIP 2021 paper 'Syntactically Guided Generative Embeddings For Zero Shot Skeleton Action Recognition'☆29Updated 2 years ago
- The implementation for "Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognition"(ACM Multimedia 2021)☆24Updated 2 years ago
- Pose driven attention mechanism☆45Updated 3 years ago
- Official PyTorch implementation of "IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos", CVPRW…☆35Updated 11 months ago
- ☆42Updated 4 years ago
- Graph and Temporal Convolutional Networks for 3D Multi-person Pose Estimation in Monocular Videos☆97Updated 4 years ago
- ☆75Updated 2 years ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆197Updated 5 years ago
- This is the official implementation for ECCV20 paper: Key Frame Proposal Network for Efficient Pose Estimation in Videos☆61Updated 4 years ago
- [cvpr 20] Demo, training and evaluation code for joint hand-object pose estimation in sparsely annotated videos☆122Updated 4 years ago
- Modulated Graph Convolutional Network for 3D Human Pose Estimation☆54Updated 2 years ago
- Official codebase for "Online Skeleton-based Action Recognition with Continual Spatio-Temporal Graph Convolutional Networks"☆26Updated 2 years ago
- Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognition☆32Updated 4 years ago
- This is the official implementation of the ICCV 2021 Paper "Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows" by T…☆75Updated 3 years ago
- UESTC RGB-D Varying-view action database. This multi-view action database is captured by Kinect v2.0 with modality of RGB video, 3D skele…☆52Updated 6 years ago
- A PyTorch implementation of the paper 'Adversarial PoseNet: A Structure-aware Convolutional Network for Human Pose Estimation' (https://a…☆41Updated last year