fabro66 / Online-Skeleton-based-Action-RecognitionLinks
Online 3D skeleton-based action recognition with a single RGB camera
☆94Updated 4 years ago
Alternatives and similar repositories for Online-Skeleton-based-Action-Recognition
Users that are interested in Online-Skeleton-based-Action-Recognition are comparing it to the libraries listed below
Sorting:
- A Graph Attention Spatio-temporal Convolutional Networks for 3D Human Pose Estimation in Video (GAST-Net)☆322Updated 2 years ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆201Updated 5 years ago
- Graph and Temporal Convolutional Networks for 3D Multi-person Pose Estimation in Monocular Videos☆97Updated 4 years ago
- vanoracai / Exploiting-Spatial-temporal-Relationships-for-3D-Pose-Estimation-via-Graph-Convolutional-Networkscode for ICCV 2019 Paper Exploiting Spatial-temporal Relationships for 3D Pose Estimation via Graph Convolutional Networks☆118Updated 5 years ago
- This is the original RepNet implementation☆88Updated 5 years ago
- NTU-X, which is an extended version of popular NTU dataset☆84Updated 2 years ago
- The project is an official implementation of our CVPR2020 paper "Attention Mechanism Exploits Temporal Contexts: Real-time 3D Human Pose …☆153Updated 5 years ago
- View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition☆131Updated 2 years ago
- Spatial Temporal Transformer Network for Skeleton-Based Activity Recognition☆325Updated 3 years ago
- This is an official implementation of our CVPR 2021 paper "Deep Dual Consecutive Network for Human Pose Estimation" (https://openaccess.t…☆400Updated 4 years ago
- The implementation for "Skeleton-Based Action Recognition with Shift Graph Convolutional Network" (CVPR2020 oral).☆280Updated 2 years ago
- Dataset of the paper "Cross-View Tracking for Multi-Human 3D Pose Estimation at over 100 FPS"☆149Updated 11 months ago
- ☆66Updated 3 years ago
- Modulated Graph Convolutional Network for 3D Human Pose Estimation☆58Updated 3 years ago
- Unofficial pytorch implementation of U-CondDGCN from "WenBo Hu, Changgong Zhang, Fangneng Zhan, Lei Zhang, Tien-Tsin Wong : Conditional D…☆46Updated 2 years ago
- [CVPR 2020 Oral] PyTorch implementation of "Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition"☆453Updated last year
- 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks☆179Updated 2 years ago
- The implementation for "Decoupling GCN with DropGraph Module for Skeleton-Based Action Recognition" (ECCV2020).☆100Updated 4 years ago
- Pose driven attention mechanism☆45Updated 3 years ago
- [CVPR 2021 Best Paper Award Candidate] PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation, (Oral, Best Pa…☆378Updated 3 years ago
- [ECCV2022] The PyTorch implementation for "P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimation"☆168Updated 2 years ago
- Repository for PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition☆110Updated 2 years ago
- Official project website for the CVPR 2020 paper (Oral Presentation) "Cascaded deep monocular 3D human pose estimation wth evolutionary t…☆338Updated 4 years ago
- We propose UniPose, a unified framework for human pose estimation, based on our “Waterfall” Atrous Spatial Pooling architecture,…☆225Updated 3 years ago
- realtime 3D pose estimation for wild videos, embed 2d keypoints detector like hrnet alphapose and openpose☆268Updated last year
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆44Updated 3 years ago
- Code for skeleton image representations based on spatial structure of the skeleton joints (AVSS 2019 and SIBGRAPI 2019).☆44Updated 5 years ago
- 改进的st-GCN代码☆24Updated 5 years ago
- The project is an official implementation of our paper "3D Human Pose Estimation with Spatial and Temporal Transformers".☆566Updated 2 years ago
- Unofficial PyTorch implementation of the CVPR'19 paper "Skeleton-Based Action Recognition with Directed Graph Neural Networks".☆239Updated 4 years ago