This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"
☆132Jul 25, 2024Updated last year
Alternatives and similar repositories for BlockGCN
Users that are interested in BlockGCN are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."☆117Oct 7, 2023Updated 2 years ago
- This is the official implementation of our BMVC 2022 paper "SP-ViT: Learning 2D Spatial Priors for Vision Transformers"☆13Mar 27, 2023Updated 3 years ago
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆50Jun 18, 2024Updated last year
- [ECCV 2024] Official repository of SkateFormer☆130Nov 18, 2024Updated last year
- This is the official implementation of our ICML 2024 paper "MultiMax: Sparse and Multi-Modal Attention Learning""☆22Feb 9, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆14Nov 25, 2024Updated last year
- [ICLR 2023] Graph Contrastive Learning for Skeleton-based Action Recognition.☆57Jun 4, 2025Updated 10 months ago
- This is the official implementation of our ACL 2025 Main paper "Balancing Diversity and Risk in LLM Sampling".☆17Oct 16, 2025Updated 5 months ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆62Apr 12, 2022Updated 4 years ago
- [CVPR 2025 Highlight] PyTorch implementation of "Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-…☆148Aug 29, 2025Updated 7 months ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆138Nov 22, 2022Updated 3 years ago
- Smooth Variational Graph Embeddings for Efficient Neural Architecture Search☆15Apr 8, 2024Updated 2 years ago
- GitHub repository of the ICLR 2023 paper "Neural Architecture Design and Robustness: A Dataset"☆16Jan 25, 2023Updated 3 years ago
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆63Mar 17, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆45Mar 21, 2025Updated last year
- This repo contains the data used in "Towards Understanding Climate Change Perceptions: A Social Media Dataset"☆15Aug 30, 2024Updated last year
- Official implementation of "Intra-Source Style Augmentation for Improved Domain Generalization" (WACV 2023 & IJCV)☆36Jan 11, 2024Updated 2 years ago
- ☆10May 28, 2023Updated 2 years ago
- This is the official repository of our NeurIPS 2025 paper "MaxSup: Overcoming Representation Collapse in Label Smoothing"☆22Nov 6, 2025Updated 5 months ago
- [ACM MM 2024] Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer☆21Aug 15, 2025Updated 8 months ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆202Apr 17, 2020Updated 5 years ago
- Smooth Variational Graph Embeddings for Efficient Neural Architecture Search☆14Feb 2, 2023Updated 3 years ago
- Unsupervised deep learning framework with online(MLP: prediction-based, 1 D Conv and VAE: reconstruction-based, Wavenet: prediction-based…☆129Dec 2, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆129Sep 6, 2023Updated 2 years ago
- ☆17Aug 18, 2023Updated 2 years ago
- A curated paper list of awesome skeleton-based action recognition.☆685Mar 20, 2026Updated 3 weeks ago
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognition☆25Sep 24, 2023Updated 2 years ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆40May 25, 2022Updated 3 years ago
- [CICAI 2023] Implementation of the paper “Integrating Human Parsing and Pose Network for Human Action Recognition”.☆11Sep 24, 2024Updated last year
- ☆16May 14, 2024Updated last year
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆29Apr 18, 2022Updated 3 years ago
- [NeurIPS 2024] CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition☆16Nov 12, 2025Updated 5 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆56Dec 15, 2025Updated 4 months ago
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆355Nov 20, 2021Updated 4 years ago
- Implementation of the paper "Understanding anomaly detection with deep invertible networks through hierarchies of distributions and featu…☆42Nov 24, 2020Updated 5 years ago
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆163Oct 5, 2023Updated 2 years ago
- [ICME 2024] Implementation of the paper “HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognition“.☆45Dec 25, 2024Updated last year
- Official implementation of Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions (Ne…☆54Dec 20, 2024Updated last year
- ☆15Nov 15, 2023Updated 2 years ago