[ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.
☆45Mar 21, 2025Updated last year
Alternatives and similar repositories for MMCL-Action
Users that are interested in MMCL-Action are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [TRIT 2024] Implementation of the paper “Explore Human Parsing Modality for Action Recognition”.☆37Aug 26, 2024Updated last year
- [CICAI 2023] Implementation of the paper “Integrating Human Parsing and Pose Network for Human Action Recognition”.☆11Sep 24, 2024Updated last year
- A code support using OpenCV, Yolo, SimCC, SMPLX, Open3D, FBX-SDK, Blender and Maya.☆43Oct 23, 2024Updated last year
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆14Nov 25, 2024Updated last year
- [TMM 2024] Implementation of the paper “Temporal Decoupling Graph Convolutional Network for Skeleton-based Gesture Recognition”.☆109Mar 21, 2025Updated last year
- [NeurIPS 2024] CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition☆16Nov 12, 2025Updated 4 months ago
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognition☆24Sep 24, 2023Updated 2 years ago
- [ECCV 2024] Official repository of SkateFormer☆126Nov 18, 2024Updated last year
- [ICCV'23] PAINet: Parallel Attention Interaction Network for Few-shot Skeleton-based Action Recognition☆11Oct 14, 2023Updated 2 years ago
- The Official PyTorch implementation of "Part Aware Contrastive Learning for Self-Supervised Action Recognition" in IJCAI 2023☆13Nov 9, 2023Updated 2 years ago
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆50Jun 18, 2024Updated last year
- ☆15Nov 15, 2023Updated 2 years ago
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆131Jul 25, 2024Updated last year
- A curated paper list of awesome skeleton-based action recognition.☆674Updated this week
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆63Mar 17, 2023Updated 3 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆62Apr 12, 2022Updated 3 years ago
- ☆18Oct 19, 2024Updated last year
- [IROS 2023] Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition☆21Jul 12, 2025Updated 8 months ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆135Nov 22, 2022Updated 3 years ago
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆29Apr 18, 2022Updated 3 years ago
- ☆24Mar 7, 2022Updated 4 years ago
- Placeholder☆10Jul 17, 2023Updated 2 years ago
- A toolbox for skeleton-based action recognition.☆1,213Feb 19, 2026Updated last month
- [AAAI 2025] This repository is the official implementation of "Unified Skeleton-Based Dense Representation Learning with Multi-Grained Fe…☆33Apr 13, 2025Updated 11 months ago
- ☆47Nov 24, 2023Updated 2 years ago
- Implementation of the paper: VG4D: Vision-Language Model Goes 4D Video Recognition(ICRA 2024)☆15Apr 23, 2024Updated last year
- Code for ACM MM 2023 paper - Regress Before Construct: Regress Autoencoder for Point Cloud Self-supervised Learning☆14Jan 19, 2024Updated 2 years ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆40May 25, 2022Updated 3 years ago
- [CVPR2021] UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehicles☆245Jul 11, 2022Updated 3 years ago
- UVA-Human-Skeleton-Preprocessing☆10May 4, 2023Updated 2 years ago
- [ACMMM 23] Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization☆30Nov 4, 2023Updated 2 years ago
- [CVPR2024] Official implementation of the paper: Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning☆40Aug 15, 2025Updated 7 months ago
- This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."☆116Oct 7, 2023Updated 2 years ago
- ☆56Dec 15, 2025Updated 3 months ago
- ☆11Oct 26, 2023Updated 2 years ago
- ☆31Dec 8, 2024Updated last year
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potent…☆38Sep 12, 2025Updated 6 months ago
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆37Oct 24, 2024Updated last year
- The official PyTorch implementation of "MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusion" in ECCV 2024.☆19Jul 6, 2025Updated 8 months ago