damNull / LAGCNLinks
☆50Updated 2 years ago
Alternatives and similar repositories for LAGCN
Users that are interested in LAGCN are comparing it to the libraries listed below
Sorting:
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆61Updated 2 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆128Updated 2 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆116Updated 2 years ago
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆154Updated 2 years ago
- [ICLR 2023] Graph Contrastive Learning for Skeleton-based Action Recognition.☆55Updated 4 months ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆58Updated 3 years ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆42Updated 6 months ago
- [ECCV 2024] Official repository of SkateFormer☆92Updated 10 months ago
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆114Updated last year
- ☆63Updated 4 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆67Updated 3 years ago
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆32Updated 2 years ago
- ☆43Updated 3 years ago
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆48Updated 2 years ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆30Updated 2 years ago
- ☆28Updated 9 months ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆72Updated 4 years ago
- This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."☆101Updated 2 years ago
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆316Updated 3 years ago
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆46Updated last year
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆37Updated 3 years ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆13Updated 10 months ago
- This is the official implementation of Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning (ECCV 2022).☆23Updated last year
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆37Updated 11 months ago
- The official implementation of ECCV22 paper "Learning Spatial-Preserved Skeleton Representations for Few-Shot Action Recognition"☆40Updated 2 years ago
- ☆31Updated 3 years ago
- ☆19Updated 4 years ago
- ☆46Updated last year
- ☆27Updated last year
- UVA-Human-Skeleton-Preprocessing☆10Updated 2 years ago