Cross-platform Half-Life 1 map decompiler
☆93Mar 6, 2024Updated 2 years ago
Alternatives and similar repositories for HalfLife.UnifiedSdk.MapDecompiler
Users that are interested in HalfLife.UnifiedSdk.MapDecompiler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆128Mar 4, 2026Updated 7 months ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆20Jan 11, 2022Updated 4 years ago
- Map compilers for Half-Life 1☆106Oct 16, 2026Updated 2 weeks ago
- Edit GoldSrc maps without decompiling☆188Sep 15, 2026Updated last month
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆88Oct 5, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆292Apr 24, 2024Updated 2 years ago
- Half-Life Texture Tools - create and view wad and spr files☆114Jun 4, 2025Updated last year
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆23Oct 24, 2023Updated 3 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆174Feb 5, 2025Updated last year
- GoldSrc engine utilities.☆18Sep 2, 2026Updated 2 months ago
- Tools for the Half-Life Unified SDK written in C#.☆14Jan 14, 2024Updated 2 years ago
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.☆73Oct 19, 2026Updated 2 weeks ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆45Updated this week
- Command-line tools for making/extracting Half-Life textures and sprites☆71May 12, 2026Updated 5 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Half-Life SDK updated to compile under VS2019 and above. Check README.md for more information.☆487Updated this week
- Asset sources for the Half-Life Unified SDK. See https://github.com/twhl-community/halflife-unified-sdk☆13Apr 28, 2024Updated 2 years ago
- Clean and fixed RMF map sources for GoldSrc mapping☆31Sep 17, 2026Updated last month
- Edit GoldSrc models without decompiling.☆15Sep 22, 2026Updated last month
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆83Updated this week
- GoldSrc / Half-Life model & sprite decompiler☆14Oct 18, 2023Updated 3 years ago
- Source SDK for Half-Life 1 (GoldSource)☆46Jun 18, 2025Updated last year
- A collection of GoldSrc mapping tools in one application☆30Sep 27, 2026Updated last month
- [WARNING] Do Not Use! Outdated and Deprecated. Source Code of Half Life : Extended as a open source modbase for everyone publicly, make y…☆17Mar 17, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Deathmatch Classic projects updated to compile with VS2019. No further development and support will be provided. See this page for more …☆13Dec 22, 2021Updated 4 years ago
- GIMP plugin for import and export of Half-Life sprites (.spr)☆18Oct 15, 2026Updated 2 weeks ago
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆38Jun 29, 2016Updated 10 years ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Jun 23, 2024Updated 2 years ago
- Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆33Sep 1, 2024Updated 2 years ago
- An online editor for Half-life/GoldSrc WAD texture files☆17Sep 6, 2021Updated 5 years ago
- Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.☆420Updated this week
- A Generator for Goldsource based Map Files☆15Oct 5, 2026Updated 3 weeks ago
- Crowbar - GoldSource and Source Engine Modding Tool☆843Aug 8, 2026Updated 2 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Half-Life Co-op mod☆50Oct 12, 2026Updated 3 weeks ago
- This repository contains source files of Half-Life 1 maps in Valve Hammer Editor (RMF) format.☆33Sep 23, 2023Updated 3 years ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆17Dec 3, 2025Updated 11 months ago
- WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a serv…☆58Feb 16, 2024Updated 2 years ago
- Decompiler for many BSP formats☆60Aug 28, 2025Updated last year
- Source Code of Half-Life: Planck Epoch☆16Nov 22, 2024Updated last year
- Ricochet projects updated to compile with VS2019. No further development and support will be provided. See this page for more information…☆12Dec 22, 2021Updated 4 years ago