wfowler1 / bsp-decompilerLinks
Decompiler for many BSP formats
☆54Updated 2 weeks ago
Alternatives and similar repositories for bsp-decompiler
Users that are interested in bsp-decompiler are comparing it to the libraries listed below
Sorting:
- Cross-platform Half-Life 1 map decompiler☆78Updated last year
- Half-Life: Advanced Development Mod☆66Updated 2 years ago
- Command-line tools for making/extracting Half-Life textures and sprites☆47Updated 2 months ago
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆79Updated last year
- Map compile tools for the Half-Life engine☆75Updated last year
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆155Updated 7 months ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆66Updated last year
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆95Updated 7 months ago
- Source Code of Codename Borea mod for Half-Life☆13Updated this week
- OBSOLETE | Go to the link below for the current version!☆28Updated 4 years ago
- Repository for the Source engine modification G String☆36Updated 5 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆26Updated last month
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆19Updated 4 years ago
- Half-Life Texture Tools - create and view wad and spr files☆93Updated 3 months ago
- Original HL2 Source SDK from 2004☆54Updated 4 years ago
- Replacement MP3 playback module for the Source Engine☆50Updated last year
- Half-Life Decay PC project, coordinated by me back in 2008☆34Updated 3 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- Source Code of Half-Life: Planck Epoch☆16Updated 9 months ago
- Edit GoldSrc maps without decompiling☆144Updated this week
- Half-Life SDK and AMXModX, etc port to James Bond 007 Nightfire PC as well as reverse engineering of its unique Goldsrc engine☆26Updated last year
- Half-Life SDK for making mods upon it☆48Updated this week
- Porting Half-Life 2 base to the Alien Swarm Engine☆26Updated 10 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Updated 10 months ago
- Source SDK for Half-Life 1 (GoldSource)☆37Updated 2 months ago
- Tools for the Half-Life Unified SDK written in C#.☆12Updated last year
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆59Updated last year
- SE FGD's☆24Updated 2 years ago