☆15Jun 11, 2018Updated 7 years ago
Alternatives and similar repositories for Source-PlusPlus
Users that are interested in Source-PlusPlus are comparing it to the libraries listed below
Sorting:
- ☆33Nov 11, 2020Updated 5 years ago
- The 2013 edition of the Source SDK☆10Aug 19, 2017Updated 8 years ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆43Dec 4, 2024Updated last year
- The 2013 edition of the Source SDK, including modifications from TheMaster974's Valve Source Code Tutorial & Source Shorts Series☆31Jan 13, 2026Updated 2 months ago
- [Dead] The 2013 community edition of the Source SDK☆17Dec 30, 2016Updated 9 years ago
- Artificial intelligence to create Bots in Source Engine.☆22Apr 1, 2021Updated 4 years ago
- The Source SDK Template ported to Alien Swarm☆12Nov 11, 2020Updated 5 years ago
- ☆34Nov 18, 2018Updated 7 years ago
- Repository for the Source Engine modification Insolence☆15Nov 14, 2020Updated 5 years ago
- The 2013 edition of the Source SDK☆19Jun 30, 2020Updated 5 years ago
- Swarm's GameUI on SDK 2013 MP☆18Nov 21, 2023Updated 2 years ago
- Fork of gitlab/adv-software/vance-src☆14Sep 4, 2023Updated 2 years ago
- HLMV for Source SDK 2013☆15Dec 5, 2022Updated 3 years ago
- Repository for the Source engine modification G String☆40Dec 2, 2019Updated 6 years ago
- Aurorians's custom version of the Source SDK 2013☆34Dec 19, 2025Updated 3 months ago
- Fork of Valve Software's SDK for Source Engine games with deferred lighting added.☆17Oct 27, 2024Updated last year
- Multiplayer AI Fixes for the multiplayer branch of the Source 2013 Engine.☆12Jan 9, 2020Updated 6 years ago
- Panorama user interface for Portal 2: Community Edition☆16Updated this week
- The open source edition of Raising the Bar: Redux.☆55Mar 3, 2026Updated 2 weeks ago
- Imgui implementation for Source 2013☆28Jun 21, 2025Updated 8 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- ☆27Apr 21, 2018Updated 7 years ago
- Counter-Strike: Source's weapons recreated from scratch in Source SDK 2013 for Half-Life 2 mods.☆11May 12, 2024Updated last year
- ☆24Feb 18, 2025Updated last year
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆18Apr 16, 2022Updated 3 years ago
- Source SDK 2013 integration with RmlUi☆21Sep 16, 2025Updated 6 months ago
- library for sdk2013 mods to use if they so choose☆22Feb 25, 2025Updated last year
- base vr stuff for source engine☆17Sep 29, 2021Updated 4 years ago
- DownFall Modification for Half-Life 2☆16Mar 10, 2018Updated 8 years ago
- The complete source code for City 17: Episode One. I am open to pull requests that fix bugs or add features the rest of the sourcemod com…☆34Apr 29, 2016Updated 9 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- Porting Half-Life 2 base to the Alien Swarm Engine☆28Jun 1, 2015Updated 10 years ago
- LUX - Source Shader Project☆50Updated this week
- Valve's modified swarm-sdk☆13Aug 7, 2012Updated 13 years ago
- Shader Editor for the Source Engine☆58Jun 21, 2016Updated 9 years ago
- ☆33Sep 10, 2025Updated 6 months ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆67Oct 13, 2023Updated 2 years ago
- Simple and modern C++ libraries for parsing the various Source Engine formats☆24Dec 9, 2025Updated 3 months ago