An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.
☆51Jan 27, 2026Updated last month
Alternatives and similar repositories for hammertime
Users that are interested in hammertime are comparing it to the libraries listed below
Sorting:
- Cross-platform Half-Life 1 map decompiler☆83Mar 6, 2024Updated last year
- Converts .rmf and .jmf files, as well as .obj files exported from Jack, to goldsrc .smd☆10Nov 5, 2025Updated 3 months ago
- Ricochet projects updated to compile with VS2019. No further development and support will be provided. See this page for more information…☆12Dec 22, 2021Updated 4 years ago
- Map compile tools for the Half-Life engine☆80Jul 18, 2024Updated last year
- The 2013 edition of the Source SDK, including modifications from TheMaster974's Valve Source Code Tutorial & Source Shorts Series☆30Jan 13, 2026Updated last month
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆39Feb 2, 2026Updated last month
- Deathmatch Classic projects updated to compile with VS2019. No further development and support will be provided. See this page for more …☆11Dec 22, 2021Updated 4 years ago
- A Quake III level editor that can be used with any engine☆29Jan 16, 2021Updated 5 years ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆19Jan 11, 2022Updated 4 years ago
- Swarm's GameUI on SDK 2013 MP☆18Nov 21, 2023Updated 2 years ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆19Jun 13, 2021Updated 4 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆170Feb 5, 2025Updated last year
- Advanced Development Mod - technical overhaul for Half-Life☆17Jun 20, 2022Updated 3 years ago
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆111Jan 21, 2026Updated last month
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆86Oct 5, 2025Updated 4 months ago
- library for sdk2013 mods to use if they so choose☆22Feb 25, 2025Updated last year
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- Tool to create and extract zips from a console port of the Source Engine.☆15Jun 29, 2023Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆22Jul 23, 2020Updated 5 years ago
- Clean-room reimplementation of Team Fortress Classic in QuakeC.☆26Jul 30, 2024Updated last year
- Reupload of the unofficial Enhanced Source project. Initially developed as an improved Alien Swarm SDK, the project is now abandoned.☆11Oct 4, 2024Updated last year
- GoldSrc engine utilities.☆12Sep 28, 2025Updated 5 months ago
- Fork of gitlab/adv-software/vance-src☆14Sep 4, 2023Updated 2 years ago
- Unofficial mirror of Kingpin SDK.☆13May 27, 2020Updated 5 years ago
- python alternative to Valve's "Hammer World Editor"☆41Jun 18, 2024Updated last year
- Fork of WeaponMod with BugfixedHL-Rebased support☆13Oct 5, 2025Updated 4 months ago
- The open source edition of Raising the Bar: Redux.☆46Oct 22, 2025Updated 4 months ago
- Zoner's Half-Life Tools☆12Jun 10, 2013Updated 12 years ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆11Oct 14, 2023Updated 2 years ago
- A typescript library for reading Respawn VPK archives.☆11Aug 7, 2023Updated 2 years ago
- The Source SDK Template ported to Alien Swarm☆12Nov 11, 2020Updated 5 years ago
- Daikatana restoration aiming to have a clean 1.2 source and to support modern systems☆15Jan 14, 2026Updated last month
- Tools for the Half-Life Unified SDK written in C#.☆13Jan 14, 2024Updated 2 years ago
- This repository contains source files of Half-Life 1 maps in Valve Hammer Editor (RMF) format.☆31Sep 23, 2023Updated 2 years ago
- Command-line tools for making/extracting Half-Life textures and sprites☆58Dec 8, 2025Updated 2 months ago
- Source 2013 for VS2022☆50Dec 25, 2023Updated 2 years ago
- Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆34Sep 1, 2024Updated last year
- Adrenaline Gamer Half-Life Mod☆12Nov 19, 2023Updated 2 years ago