An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.
☆67Jun 6, 2026Updated last month
Alternatives and similar repositories for hammertime
Users that are interested in hammertime are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cross-platform Half-Life 1 map decompiler☆88Mar 6, 2024Updated 2 years ago
- GoldSrc engine utilities.☆15Jun 9, 2026Updated last month
- Map compile tools for the Half-Life engine☆91Jul 18, 2024Updated 2 years ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆44Jul 13, 2026Updated last week
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆126Mar 4, 2026Updated 4 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Clean and fixed RMF map sources for GoldSrc mapping☆26Jul 8, 2026Updated 2 weeks ago
- Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.☆25Aug 20, 2025Updated 11 months ago
- A Generator for Goldsource based Map Files☆15Oct 4, 2025Updated 9 months ago
- Half-Life SDK for making mods upon it☆70Updated this week
- Converts .rmf and .jmf files, as well as .obj files exported from Jack, to goldsrc .smd☆11Nov 5, 2025Updated 8 months ago
- This is the codebase for the steam release of Map Labs.☆13May 16, 2026Updated 2 months ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆13Oct 14, 2023Updated 2 years ago
- A porting tool for Goldsource Engine☆31Jul 16, 2026Updated last week
- .map exporter for Blender☆133Jan 22, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Adrenaline Gamer Half-Life Mod☆12Nov 19, 2023Updated 2 years ago
- Ricochet projects updated to compile with VS2019. No further development and support will be provided. See this page for more information…☆12Dec 22, 2021Updated 4 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆172Feb 5, 2025Updated last year
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆20Jun 13, 2021Updated 5 years ago
- Swarm's GameUI on SDK 2013 MP☆17Nov 21, 2023Updated 2 years ago
- Clean-room reimplementation of Team Fortress Classic in QuakeC.☆26Jul 30, 2024Updated last year
- Warcraft 3: Frozen Throne - Warcraft Mod for Counter Strike, Condition Zero, Day of Defeat and Half-life☆16May 30, 2025Updated last year
- GIMP plugin for import and export of Half-Life sprites (.spr)☆18Mar 1, 2024Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆21Jul 23, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Command-line tools for making/extracting Half-Life textures and sprites☆64May 12, 2026Updated 2 months ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆20Jan 11, 2022Updated 4 years ago
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- Deathmatch Classic projects updated to compile with VS2019. No further development and support will be provided. See this page for more …☆13Dec 22, 2021Updated 4 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆20Apr 16, 2022Updated 4 years ago
- Trinity Rendering Engine☆20Feb 4, 2024Updated 2 years ago
- This repository contains source files of Half-Life 1 maps in Valve Hammer Editor (RMF) format.☆32Sep 23, 2023Updated 2 years ago
- A Quake III level editor that can be used with any engine☆30Jan 16, 2021Updated 5 years ago
- Quake .map to Blender importer☆46Oct 15, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- library for sdk2013 mods to use if they so choose☆21Feb 25, 2025Updated last year
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆23Oct 24, 2023Updated 2 years ago
- Half-Life Alpha 0.52 Reverse Engineered☆17Updated this week
- Half-Life Texture Tools - create and view wad and spr files☆113Jun 4, 2025Updated last year
- re-implementation of Half Life hardware engine (hw).☆10Oct 2, 2024Updated last year
- The 2013 edition of the Source SDK, including modifications from TheMaster974's Valve Source Code Tutorial & Source Shorts Series☆32Apr 28, 2026Updated 2 months ago
- The open-source, cross-platform level editor for idTech, Source Engine, and GoldSrc based games.☆100Updated this week