Tools for the Half-Life Unified SDK written in C#.
☆14Jan 14, 2024Updated 2 years ago
Alternatives and similar repositories for HalfLife.UnifiedSdk-CSharp
Users that are interested in HalfLife.UnifiedSdk-CSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆20Jan 11, 2022Updated 4 years ago
- Asset sources for the Half-Life Unified SDK. See https://github.com/twhl-community/halflife-unified-sdk☆13Apr 28, 2024Updated 2 years ago
- [WARNING] Do Not Use! Outdated and Deprecated. Source Code of Half Life : Extended as a open source modbase for everyone publicly, make y…☆17Mar 17, 2025Updated last year
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆38Jun 29, 2016Updated 10 years ago
- Deathmatch Classic projects updated to compile with VS2019. No further development and support will be provided. See this page for more …☆13Dec 22, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Custom hl.exe with improvements☆12Jul 17, 2024Updated 2 years ago
- Ricochet projects updated to compile with VS2019. No further development and support will be provided. See this page for more information…☆12Dec 22, 2021Updated 4 years ago
- Cross-platform Half-Life 1 map decompiler☆94Mar 6, 2024Updated 2 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆175Feb 5, 2025Updated last year
- Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆34Sep 1, 2024Updated 2 years ago
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆23Oct 24, 2023Updated 3 years ago
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆88Oct 5, 2025Updated last year
- Cold Ice GoldSrc based on Half-Life 1 engine based games☆14Updated this week
- Port of Half-Life Deathmatch Source to Source SDK 2013☆10Sep 1, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- GoldSrc player model database☆17Sep 14, 2026Updated last month
- Reduce the size of GoldSrc (Half-Life, etc) .BSP files by eliminating embedded textures that already exist in .WAD files.☆17Feb 28, 2023Updated 3 years ago
- Documentation of Half-Life versions☆14Aug 29, 2023Updated 3 years ago
- A small simple injector for Bunnymod XT.☆17Apr 22, 2025Updated last year
- A guide for configuring TouchDesigner and OBS for VJing in VRChat☆13Oct 1, 2024Updated 2 years ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆17Dec 3, 2025Updated 11 months ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆25Mar 2, 2024Updated 2 years ago
- A goldsrc engine extention based on bulletsharp.☆20Mar 27, 2021Updated 5 years ago
- Custom weapons pack for Sven Co-op.☆24Jul 30, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Unofficial mirror of Nem's Tools website (http://nemesis.thewavelength.net/)☆42May 10, 2022Updated 4 years ago
- Adrenaline Gamer Half-Life Mod☆12Nov 19, 2023Updated 2 years ago
- PrBoomX is a fork of PrBoom-Plus with quality-of-play upgrades.☆29Oct 29, 2026Updated last week
- Continuation of Master Sword Classic/Continued.☆22Oct 29, 2026Updated last week
- Bugfixed and improved HLSDK.☆19Jul 26, 2021Updated 5 years ago
- Half-Life SDK updated to compile under VS2019 and above. Check README.md for more information.☆488Oct 30, 2026Updated last week
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆292Apr 24, 2024Updated 2 years ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆14Oct 14, 2023Updated 3 years ago
- This repository contains source files of Half-Life 1 maps in Valve Hammer Editor (RMF) format.☆33Sep 23, 2023Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Angelscript Utility code☆20Oct 3, 2022Updated 4 years ago
- Source SDK for Half-Life 1 (GoldSource)☆47Jun 18, 2025Updated last year
- Fork of WeaponMod with BugfixedHL-Rebased support☆15Oct 5, 2025Updated last year
- Tested in goldsrc8684☆18Oct 26, 2025Updated last year
- Half-Life 1 engine based games☆51Oct 2, 2024Updated 2 years ago
- MIDI input / output plugin for Unity☆20Apr 26, 2020Updated 6 years ago
- Zombie Panic! (Half-Life Modification) using BFHL as a base.☆20Oct 26, 2026Updated last week