yuraj11 / HL-Texture-ToolsLinks
Half-Life Texture Tools - create and view wad and spr files
☆91Updated 2 months ago
Alternatives and similar repositories for HL-Texture-Tools
Users that are interested in HL-Texture-Tools are comparing it to the libraries listed below
Sorting:
- Command-line tools for making/extracting Half-Life textures and sprites☆47Updated last month
- Cross-platform Half-Life 1 map decompiler☆76Updated last year
- Map compile tools for the Half-Life engine☆72Updated last year
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆154Updated 6 months ago
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆258Updated last year
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆65Updated last year
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆79Updated 11 months ago
- Edit GoldSrc maps without decompiling☆140Updated this week
- Half-Life SDK for making mods upon it☆47Updated last week
- Decompiler for many BSP formats☆54Updated last year
- MESS (Macro Entity Scripting System): a Half-Life level compile tool.☆31Updated 2 weeks ago
- Half-Life: Advanced Development Mod☆65Updated 2 years ago
- Source Code of Half-Life: Planck Epoch☆16Updated 8 months ago
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆89Updated 6 months ago
- Source Code of Codename Borea mod for Half-Life☆12Updated last week
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆14Updated last year
- This repository contains source files of Half-Life 1 maps in Valve Hammer Editor (RMF) format.☆31Updated last year
- ☆83Updated 5 months ago
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.☆30Updated this week
- This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.☆261Updated this week
- Trinity Rendering Engine☆16Updated last year
- RCBot (Angelscript) for Svencoop 5☆34Updated 10 months ago
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Fixing bugs in GoldSrc☆29Updated 3 months ago
- The 2013 edition of the Source SDK modified for Entropy : Zero.☆89Updated this week
- Devised by Tom "RedFox" Simpson☆54Updated last month
- ☆11Updated 3 years ago
- A Generator for Goldsource based Map Files☆14Updated last year
- A community-driven filmmaking tool built on Source. Currently re-organizing!☆71Updated last month
- The 2013 edition of the Source SDK☆20Updated 5 years ago