Edit GoldSrc maps without decompiling
☆171Jun 29, 2026Updated last month
Alternatives and similar repositories for bspguy
Users that are interested in bspguy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆126Mar 4, 2026Updated 5 months ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆44Jul 13, 2026Updated 3 weeks ago
- Resource file (.res) generator and map packer for Sven Co-op☆30Jun 29, 2026Updated last month
- Cross-platform Half-Life 1 map decompiler☆89Mar 6, 2024Updated 2 years ago
- Command-line tools for making/extracting Half-Life textures and sprites☆65May 12, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆292Apr 24, 2024Updated 2 years ago
- Sven Co-op AngelScript documentation, tutorials, sample code and tools☆46Dec 13, 2020Updated 5 years ago
- [WARNING] Do Not Use! Outdated and Deprecated. Source Code of Half Life : Extended as a open source modbase for everyone publicly, make y…☆17Mar 17, 2025Updated last year
- Half-Life SDK updated to compile under VS2019 and above. Check README.md for more information.☆483Aug 2, 2026Updated last week
- Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.☆842Jun 11, 2026Updated 2 months ago
- Half-Life Model Viewer remixed with Qt5. Optimized for macOS.☆15Jul 13, 2021Updated 5 years ago
- Convert models from GoldSource engine to Source engine with AI☆17Oct 10, 2022Updated 3 years ago
- The Half-Life 1 model file (*.mdl) thumbnail extension for Windows explorer.☆11Oct 26, 2024Updated last year
- Half-Life: Zombie Edition Port for Sven Co-op☆13Jul 17, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- WebGL implementation of the Half-Life Model Viewer☆122Dec 10, 2022Updated 3 years ago
- Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, an…☆45Nov 2, 2025Updated 9 months ago
- An online editor for Half-life/GoldSrc WAD texture files☆17Sep 6, 2021Updated 4 years ago
- Map compile tools for the Half-Life engine☆92Jul 18, 2024Updated 2 years ago
- A collection of GoldSrc mapping tools in one application☆29Aug 3, 2026Updated last week
- Bugfixed and improved HLSDK.☆46Mar 20, 2023Updated 3 years ago
- ☆77Sep 27, 2025Updated 10 months ago
- ☆18Nov 13, 2024Updated last year
- Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.☆387Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Bugfixed and improved Half-Life☆158Jul 23, 2026Updated 2 weeks ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆11Jun 23, 2024Updated 2 years ago
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆38Jun 29, 2016Updated 10 years ago
- Half-Life 1 map renderer in C++ and OpenGL 3.3 Core☆13Dec 24, 2023Updated 2 years ago
- Tools, Map scripts, Plugins, Documentation, Examples and all kind of stuff made for the game Sven Co-op☆10Jul 13, 2026Updated 3 weeks ago
- Sven Co-op scripts (AngelScript plugins)☆31Oct 25, 2023Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆21Jul 23, 2020Updated 6 years ago
- Enhanced server-side GameDLL for Counter-Strike 1.6 (and CS: Condition Zero), offering new features and fixes.☆772Jul 9, 2026Updated last month
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆172Feb 5, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆23Feb 9, 2021Updated 5 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆100Jan 26, 2026Updated 6 months ago
- RESGen. A tool to create .res files for Half-Life.☆28Apr 12, 2017Updated 9 years ago
- Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.☆25Aug 20, 2025Updated 11 months ago
- Bot (Computer AI) for Half-Life 1 Deathmatch☆60Jul 26, 2026Updated 2 weeks ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆20Jan 11, 2022Updated 4 years ago
- Map instances for p2ce☆16Apr 21, 2026Updated 3 months ago