headcrab-junkyard / ApertureSrcLinks
Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)
☆12Updated last year
Alternatives and similar repositories for ApertureSrc
Users that are interested in ApertureSrc are comparing it to the libraries listed below
Sorting:
- Public release of Pathos Engine☆52Updated last week
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Updated last year
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Decompiler for many BSP formats☆55Updated 5 months ago
- Source Code of Codename Borea mod for Half-Life☆15Updated last week
- Replacement MP3 playback module for the Source Engine☆52Updated last year
- HLMV for Source SDK 2013☆15Updated 3 years ago
- MESS (Macro Entity Scripting System): a Half-Life level compile tool.☆37Updated 2 weeks ago
- All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)☆11Updated 7 years ago
- OBSOLETE | Go to the link below for the current version!☆27Updated 5 years ago
- Repository for the Source engine modification G String☆40Updated 6 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆16Updated 7 years ago
- A map editor designed for rapid iteration☆22Updated last year
- Drop-in vehicle-physics mod for Quake☆19Updated 2 years ago
- Zoner's Half-Life Tools☆12Updated 12 years ago
- Source SDK 2006 for HL2: Episode 1☆32Updated 5 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 5 years ago
- Swarm's GameUI on SDK 2013 MP☆18Updated 2 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- Master Sword: Continued (Classic)☆10Updated 2 years ago
- A minified version of Source SDK with support for VS 2022☆45Updated 2 years ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆11Updated 2 years ago
- ☆23Updated 11 months ago
- Command-line tools for making/extracting Half-Life textures and sprites☆57Updated last month
- Example program for integrating Dear ImGui and GLFW into Source's App System☆17Updated 3 years ago
- ☆13Updated 6 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆30Updated 3 years ago
- GPU-accelerated VRAD☆19Updated 7 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Updated 3 years ago
- Cross-platform Half-Life 1 map decompiler☆81Updated last year