tmf-code / inverse-kinematics
A typescript/javascript library for calculating inverse kinematics. Supports 2D and 3D applications.
β20Updated 3 years ago
Alternatives and similar repositories for inverse-kinematics:
Users that are interested in inverse-kinematics are comparing it to the libraries listed below
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)β30Updated last month
- Optimized Graphics Advanced Rendering (Deferred) Engineβ21Updated 2 years ago
- π§±π wave form collapse demo with react three fiber and web assemblyβ44Updated 2 years ago
- An Particle System Editor for three.quarksβ29Updated 2 years ago
- β38Updated 3 months ago
- JavaScript UI libraryβ94Updated 3 months ago
- Lightweight mesh class for faster rendering and to reduce memory.β11Updated 2 years ago
- Game Development Toolkit for Three.jsβ22Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β65Updated 7 months ago
- JavaScript port of METIS graph partitioning libraryβ23Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.β49Updated 8 months ago
- progressive-shadows testβ28Updated 2 years ago
- Yet another voxels engineβ30Updated 3 years ago
- PhysX for JavaScriptβ104Updated 2 years ago
- Composable Game Input.β60Updated last year
- Visualize draw call cost.β86Updated 2 years ago
- β¨ TSLFX β’ Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)β65Updated last month
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.β54Updated 5 months ago
- Convert THREE.Mesh to Ammo.btCollisionShapeβ31Updated 10 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.β91Updated 5 months ago
- β57Updated last year
- A fast heightmap based voxelizerβ22Updated 3 years ago
- β56Updated 3 years ago
- A three.js implementation of the btIDebugDraw interface in ammo.jsβ41Updated 3 years ago
- β21Updated 2 years ago
- Marching cubes renderer for three.jsβ53Updated 2 years ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!β27Updated 2 months ago
- Use 2D web content in a 3D sceneβ35Updated 3 years ago
- Composable camera controls for react-three-fiberβ21Updated 11 months ago