sketchpunk / oitoLinks
☆56Updated 4 years ago
Alternatives and similar repositories for oito
Users that are interested in oito are comparing it to the libraries listed below
Sorting:
- ☆48Updated 11 months ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- ☆17Updated 2 years ago
- Yet another voxels engine☆32Updated 4 years ago
- PhysX for JavaScript☆114Updated 3 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago
- Low-level graphics for the web☆50Updated last year
- ☆28Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Marching cubes renderer for three.js☆60Updated 3 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 3 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆142Updated 2 years ago
- Examples of WebGL Physics Library☆53Updated last month
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆117Updated last year
- ☆22Updated 3 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆43Updated 3 weeks ago
- Raymarching abstraction for creating simple SDF animations with threejs☆183Updated 5 months ago
- Lightweight mesh class for faster rendering and to reduce memory.☆12Updated 3 years ago
- An Particle System Editor for three.quarks☆32Updated 2 years ago
- Voxel renderer and pathfinder for three.js☆35Updated 3 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- ☆152Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- Library for tracking and iteratively improving page framerate over time☆37Updated last year
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated last year