tcoxon / zosokoLinks
Sokoban puzzle generator. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
☆18Updated 7 years ago
Alternatives and similar repositories for zosoko
Users that are interested in zosoko are comparing it to the libraries listed below
Sorting:
- An editor for a Doom-like engine, using LibGdx.☆36Updated 8 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆31Updated 15 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆66Updated 7 years ago
- Random sokoban level generator☆39Updated 8 years ago
- Sprite processor to allow dynamic recolouring☆26Updated 8 years ago
- Open-source voxel editor and toolchain☆125Updated 10 years ago
- Simple clone of RPG maker using LibGdx☆19Updated 9 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆48Updated 5 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Generic Level Editor 2D☆83Updated 3 years ago
- Example code of a pathfinding method for 2d point and click adventure game☆32Updated 8 years ago
- 24th Ludum Dare compo entry. Theme : "Evolution"☆84Updated 5 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, bla…☆199Updated 6 years ago
- ☆91Updated 8 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 8 years ago
- A sprite editor.☆63Updated 2 years ago
- LÖVE Visual Novel Engine☆33Updated 7 years ago
- A (defunct) incentive to comment on games, initially made for LD36☆12Updated 7 years ago
- Dungeon builder visualizer☆65Updated 11 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- All In One 2D Game Engine☆31Updated 4 years ago
- A simple recreation the FF1 Battle System in java for my design patterns class.☆34Updated 11 years ago
- GPU shader version of HQx filter☆48Updated 3 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 6 years ago
- My Roguelike Games☆18Updated 8 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- ES:Heresy is a first person roguelike in which the player (a berserker, night shade or scroll mage) invades the sacred tower of Dae'eria,…☆23Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago