solar-storm-studios / TMXParser
TMXParser is a Tiled Map Editor *.tmx map xml file loader using rapidXML.
☆17Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for TMXParser
- TSXParser is a Tiled Map Editor *.tsx tileset xml file loader using rapidXML.☆10Updated 7 years ago
- Flump runtime for LÖVE2D.☆20Updated 8 years ago
- A game engine utilising "Tiled" map files☆17Updated 2 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX☆7Updated 4 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆26Updated 5 years ago
- NessEngine is a 2D rendering engine for games☆32Updated 9 years ago
- SFML Sprite Batch☆13Updated 6 months ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆10Updated 9 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated 2 months ago
- C++ and Lua 3d game engine.☆10Updated 7 years ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Updated 8 years ago
- Simple & powerful 2D game library.☆95Updated 3 years ago
- Practical Entity Component System☆19Updated 5 years ago
- A mirror for nebuladevice☆17Updated 8 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆14Updated 6 months ago
- WAD to glTF converter☆16Updated 7 months ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 4 years ago
- A* pathfinder for Lua☆16Updated 7 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆43Updated 2 years ago
- A library for using JugiMap maps in game development engines.☆16Updated 2 years ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- ☆37Updated 7 years ago
- BGFX bindings for Lua☆35Updated 7 years ago
- LÖVE Visual Novel Engine☆32Updated 6 years ago