amitp / mapgen
Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.
☆31Updated 14 years ago
Alternatives and similar repositories for mapgen:
Users that are interested in mapgen are comparing it to the libraries listed below
- A public project to share Game Creator tools, resources, documentation and log bugs.☆32Updated 6 years ago
- Procedural Generation☆21Updated 8 years ago
- A game framework that combines Haxe, Ash, HTML5 and Urho3D.☆20Updated 7 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- An example game built with the Ash framework.☆86Updated 4 years ago
- Free art for games generated from 3D voxel models.☆35Updated 7 years ago
- A cross-platform editor for small voxel models.☆76Updated 9 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆65Updated 7 years ago
- Introducing Mega Dad Adventures test suite for Tiled2Unity to GitHub☆26Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Deadly Alien Map Editor - for 2D and isometric games.☆92Updated 11 years ago
- ☆58Updated 9 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆45Updated 5 years ago
- scifi tower defense made with löve2d and lua☆53Updated 6 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆42Updated 7 years ago
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆54Updated 11 years ago
- C++ game engine for SFML.☆10Updated 9 years ago
- Generic Level Editor 2D☆83Updated 2 years ago
- A* search, written in Lua, for use in the LOVE 2D game engine☆36Updated 11 months ago
- TMXParser is a Tiled Map Editor *.tmx map xml file loader using rapidXML.☆17Updated 7 years ago
- LuaInterface adapted to work with KopiLua☆61Updated 10 years ago
- My Roguelike Games☆18Updated 7 years ago
- A repository for code related to RogueLike development☆74Updated last year
- Implementation of n-body in the flecs ECS framework☆42Updated 5 years ago
- Ludum Dare 30: Connected worlds☆16Updated 10 years ago
- Simple ISO map editor written in luxe - originally for Kenney.nl tiles☆20Updated 9 years ago
- PhysicsEditor loading & exporting library.☆8Updated 9 years ago
- Examples for my blog posts on procedural generation.☆34Updated 10 years ago
- Gridpath is a MIT licensed multithreaded 2D implementation of A*☆35Updated last year
- An algorithm that generates a level for roguelike games.☆29Updated 10 years ago