crawl / tiles
Artwork and artwork license information from Dungeon Crawl Stone Soup
☆126Updated 4 years ago
Alternatives and similar repositories for tiles:
Users that are interested in tiles are comparing it to the libraries listed below
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆284Updated 7 years ago
- An open source roguelike written in C#☆122Updated 9 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆191Updated 4 years ago
- A repository for code related to RogueLike development☆74Updated last year
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆55Updated 6 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- Basic roguelike unity project☆40Updated 8 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆55Updated 10 years ago
- a roguelike framework for C# with ECS and Unity integration☆97Updated 4 years ago
- JavaScript/TypeScript Roguelike Template - The basics to start building your own☆124Updated 11 months ago
- XNA Implementation for Mono based platforms☆114Updated 12 years ago
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆42Updated 3 years ago
- A procedural map generator for roguelike games☆210Updated 3 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- A free roguelike loader, celebrating free roguelikes☆55Updated 3 years ago
- A streamlined roguelike with deeply tactical combat.☆50Updated 8 years ago
- An aseprite script to compute fake normal maps at the edges of sprites.☆192Updated 7 months ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆213Updated 3 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆169Updated 4 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆89Updated 2 years ago
- Top-down roguelike about goblins, lamps and magic☆326Updated 11 months ago
- A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.☆59Updated 6 years ago
- A status/attribute rule manager lib for C# games☆27Updated last week
- A simple space exploration roguelike for 7DRL 2017☆39Updated 3 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆52Updated 4 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- GIMP Plugin to create tilesets from sample images☆40Updated 11 years ago
- ☆89Updated 8 years ago
- ☆58Updated 9 years ago