AndyStobirski / RogueLike
A repository for code related to RogueLike development
☆74Updated 2 years ago
Alternatives and similar repositories for RogueLike:
Users that are interested in RogueLike are comparing it to the libraries listed below
- Basic roguelike unity project☆40Updated 8 years ago
- An open source roguelike written in C#☆123Updated 9 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆56Updated 6 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- A modified C# port of the Accidental Noise Library by Joshua Tippetts.☆53Updated 7 years ago
- a roguelike framework for C# with ECS and Unity integration☆97Updated 4 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 5 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated 2 months ago
- Agent based economic simulator in unity☆101Updated last week
- A dungeon crawler roguelike using the Unity Engine.☆12Updated 8 years ago
- A fast, easy way to generate runtime tilemaps in Unity☆45Updated 4 years ago
- Introducing Mega Dad Adventures test suite for Tiled2Unity to GitHub☆26Updated 7 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆53Updated 4 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆54Updated 10 years ago
- A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine☆129Updated 9 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆170Updated 4 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆55Updated 11 years ago
- A status/attribute rule manager lib for C# games☆27Updated last month
- Simple dungeon generator☆103Updated 9 years ago
- A basic building system written in Monogame with the Nez framework☆22Updated 7 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆284Updated 7 years ago
- A procedural map generator for roguelike games☆212Updated 3 years ago
- ☆58Updated 9 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago