vurmux / urizen
Roguelike dungeon generation library written on Python3
☆132Updated 4 years ago
Alternatives and similar repositories for urizen:
Users that are interested in urizen are comparing it to the libraries listed below
- A streamlined roguelike with deeply tactical combat.☆50Updated 8 years ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆214Updated 3 years ago
- A free roguelike loader, celebrating free roguelikes☆54Updated 3 years ago
- JavaScript/TypeScript Roguelike Template - The basics to start building your own☆120Updated 10 months ago
- A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.☆18Updated 3 weeks ago
- Traditional roguelike game in the spirit of ADOM and Omega.☆78Updated this week
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 4 years ago
- A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.☆59Updated 5 years ago
- A BearLibTerminal framework for Python 3☆61Updated 5 months ago
- A coffeebreaklike set in the GearHead world.☆85Updated this week
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆88Updated 2 years ago
- Yet Another Roguelike Tutorial in Godot☆119Updated 4 months ago
- A status/attribute rule manager lib for C# games☆27Updated 2 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆282Updated 7 years ago
- A guide to build a simple Roguelike game with Godot engine.☆269Updated 4 years ago
- A procedural map generator for roguelike games☆207Updated 3 years ago
- BearLibTerminal samples ported to python☆33Updated 5 years ago
- A Code Page 437/ASCII tileset for POWDER.☆66Updated 2 years ago
- Fantasy Worlds Procedurally Generated☆179Updated 6 years ago
- ☆26Updated 2 years ago
- A devlog/tutorial series covering the creation of a roguelike, in the style of Dungeon Crawl Stone Soup, in the Godot engine.☆60Updated 7 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆39Updated 2 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆54Updated 9 years ago
- A Godot roguelike☆64Updated 5 years ago
- Interface library for applications with text-based console-like output☆123Updated last year
- Rogue Survivor game original source code from 2012☆41Updated 4 years ago
- ☆226Updated 4 months ago
- the unRogueEngine☆124Updated 6 years ago
- Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.☆57Updated 3 years ago