tangrams / unity-terrain-exampleLinks
A single tile from the Mapzen Terrain Tile Service in Unity3D
☆19Updated 8 years ago
Alternatives and similar repositories for unity-terrain-example
Users that are interested in unity-terrain-example are comparing it to the libraries listed below
Sorting:
- A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files☆26Updated 7 years ago
- A lightweight state machine to get you started on FSMs☆15Updated 6 years ago
- Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen☆27Updated 9 years ago
- ☆17Updated 7 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 10 years ago
- Core OSM processing logic for building map based game in Unity☆27Updated 9 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Road network generation tool for Unity☆91Updated last year
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 8 years ago
- All community submitted Editor Formulas are gathered here☆11Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- Unity port of Carson Britt's (THREE.js) procedural city generator☆19Updated 8 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆37Updated 3 years ago
- slightly updated version of some old voxel terrain project☆16Updated 8 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 6 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- A Simple World Composer using Unity.easily Generate realistic terrain. Bing Map Key is necessary.☆13Updated 8 years ago
- Getting real-world OpenStreetMap data into Unity3D☆31Updated 4 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Updated 5 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Updated 6 years ago
- Unity ScriptedImporter for Unreal Datasmith bundles☆11Updated 4 years ago
- Procedural, real time, city generation prototype for Unity3D.☆61Updated 9 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆27Updated 5 years ago
- Unity package for converting Unreal Engine 4 materials☆25Updated 5 years ago
- Demo Project showing the new Prefab Workflows: Prefab Mode, Editing and Nesting!☆36Updated 7 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 7 years ago
- A quick look at #3D mapping on #HoloLens with #unity. Provides a custom editor to import a Geo Bounding Box into Unity as a 3D mesh which…☆67Updated 8 years ago