reinterpretcat / frameworkLinks
Core OSM processing logic for building map based game in Unity
☆27Updated 9 years ago
Alternatives and similar repositories for framework
Users that are interested in framework are comparing it to the libraries listed below
Sorting:
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- Simple Airport Scene☆58Updated 3 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- Unity3D, 3DMesh, Bezier.☆20Updated 7 years ago
- Unity Octree☆51Updated 7 years ago
- Bezier Curve Library for Unity3d☆38Updated 8 years ago
- Node Based Dialog Editor for Unity☆23Updated 7 years ago
- RadialBlur post image effect for Unity3D☆31Updated 10 years ago
- Utility to parse strings into executable code☆29Updated 5 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 8 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year
- An UGUI Extension based on ChoMPi's implementation☆19Updated 5 years ago
- Composite toggle system for unity☆47Updated 8 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 8 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- This is a Unity Runtime Undo/Redo Example.☆10Updated 5 years ago
- Just my shader practice lab☆22Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Unity plugin for UI widget develop.☆53Updated last year
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Utility for unity to help organise assets in bundles☆28Updated 8 years ago
- ☆22Updated 7 years ago
- Automic poly reducer☆39Updated 6 years ago
- AssetsWatcher is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes.☆26Updated 10 years ago
- Unity Extension Panel that display all the scenes in the project and more.☆29Updated 9 years ago